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@@ -47,8 +47,6 @@
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#define OCFS2_LOCAL_ALLOC(dinode) (&((dinode)->id2.i_lab))
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-static inline int ocfs2_local_alloc_window_bits(struct ocfs2_super *osb);
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-
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static u32 ocfs2_local_alloc_count_bits(struct ocfs2_dinode *alloc);
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static int ocfs2_local_alloc_find_clear_bits(struct ocfs2_super *osb,
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@@ -75,21 +73,13 @@ static int ocfs2_local_alloc_new_window(struct ocfs2_super *osb,
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static int ocfs2_local_alloc_slide_window(struct ocfs2_super *osb,
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struct inode *local_alloc_inode);
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-static inline int ocfs2_local_alloc_window_bits(struct ocfs2_super *osb)
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-{
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- BUG_ON(osb->s_clustersize_bits > 20);
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-
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- /* Size local alloc windows by the megabyte */
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- return osb->local_alloc_size << (20 - osb->s_clustersize_bits);
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-}
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-
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/*
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* Tell us whether a given allocation should use the local alloc
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* file. Otherwise, it has to go to the main bitmap.
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*/
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int ocfs2_alloc_should_use_local(struct ocfs2_super *osb, u64 bits)
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{
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- int la_bits = ocfs2_local_alloc_window_bits(osb);
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+ int la_bits = osb->local_alloc_bits;
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int ret = 0;
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if (osb->local_alloc_state != OCFS2_LA_ENABLED)
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@@ -120,14 +110,16 @@ int ocfs2_load_local_alloc(struct ocfs2_super *osb)
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mlog_entry_void();
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- if (osb->local_alloc_size == 0)
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+ if (osb->local_alloc_bits == 0)
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goto bail;
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- if (ocfs2_local_alloc_window_bits(osb) >= osb->bitmap_cpg) {
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+ if (osb->local_alloc_bits >= osb->bitmap_cpg) {
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mlog(ML_NOTICE, "Requested local alloc window %d is larger "
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"than max possible %u. Using defaults.\n",
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- ocfs2_local_alloc_window_bits(osb), (osb->bitmap_cpg - 1));
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- osb->local_alloc_size = OCFS2_DEFAULT_LOCAL_ALLOC_SIZE;
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+ osb->local_alloc_bits, (osb->bitmap_cpg - 1));
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+ osb->local_alloc_bits =
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+ ocfs2_megabytes_to_clusters(osb->sb,
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+ OCFS2_DEFAULT_LOCAL_ALLOC_SIZE);
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}
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/* read the alloc off disk */
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@@ -190,8 +182,7 @@ bail:
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if (inode)
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iput(inode);
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- mlog(0, "Local alloc window bits = %d\n",
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- ocfs2_local_alloc_window_bits(osb));
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+ mlog(0, "Local alloc window bits = %d\n", osb->local_alloc_bits);
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mlog_exit(status);
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return status;
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@@ -490,7 +481,7 @@ int ocfs2_reserve_local_alloc_bits(struct ocfs2_super *osb,
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goto bail;
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}
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- if (bits_wanted > ocfs2_local_alloc_window_bits(osb)) {
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+ if (bits_wanted > osb->local_alloc_bits) {
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mlog(0, "Asking for more than my max window size!\n");
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status = -ENOSPC;
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goto bail;
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@@ -803,7 +794,7 @@ static int ocfs2_local_alloc_reserve_for_window(struct ocfs2_super *osb,
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goto bail;
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}
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- (*ac)->ac_bits_wanted = ocfs2_local_alloc_window_bits(osb);
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+ (*ac)->ac_bits_wanted = osb->local_alloc_bits;
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status = ocfs2_reserve_cluster_bitmap_bits(osb, *ac);
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if (status < 0) {
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@@ -849,7 +840,7 @@ static int ocfs2_local_alloc_new_window(struct ocfs2_super *osb,
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"one\n");
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mlog(0, "Allocating %u clusters for a new window.\n",
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- ocfs2_local_alloc_window_bits(osb));
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+ osb->local_alloc_bits);
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/* Instruct the allocation code to try the most recently used
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* cluster group. We'll re-record the group used this pass
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@@ -859,8 +850,7 @@ static int ocfs2_local_alloc_new_window(struct ocfs2_super *osb,
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/* we used the generic suballoc reserve function, but we set
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* everything up nicely, so there's no reason why we can't use
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* the more specific cluster api to claim bits. */
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- status = ocfs2_claim_clusters(osb, handle, ac,
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- ocfs2_local_alloc_window_bits(osb),
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+ status = ocfs2_claim_clusters(osb, handle, ac, osb->local_alloc_bits,
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&cluster_off, &cluster_count);
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if (status < 0) {
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if (status != -ENOSPC)
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