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@@ -53,17 +53,8 @@ struct grip_port {
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struct grip_mp {
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struct gameport *gameport;
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struct grip_port *port[GRIP_MAX_PORTS];
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-// struct input_dev *dev[4];
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-// int mode[4];
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-// int registered[4];
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int reads;
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int bads;
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-
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- /* individual gamepad states */
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-// int buttons[4];
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-// int xaxes[4];
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-// int yaxes[4];
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-// int dirty[4]; /* has the state been updated? */
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};
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/*
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