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@@ -74,7 +74,10 @@ void show_regs(struct pt_regs *regs)
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char *level;
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char *level;
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unsigned long cr30;
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unsigned long cr30;
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unsigned long cr31;
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unsigned long cr31;
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-
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+ /* carlos says that gcc understands better memory in a struct,
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+ * and it makes our life easier with fpregs -- T-Bone */
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+ struct { u32 sw[2]; } s;
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+
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level = user_mode(regs) ? KERN_DEBUG : KERN_CRIT;
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level = user_mode(regs) ? KERN_DEBUG : KERN_CRIT;
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printk("%s\n", level); /* don't want to have that pretty register dump messed up */
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printk("%s\n", level); /* don't want to have that pretty register dump messed up */
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@@ -103,11 +106,33 @@ void show_regs(struct pt_regs *regs)
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printk("%s\n", buf);
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printk("%s\n", buf);
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}
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}
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-#if RIDICULOUSLY_VERBOSE
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- for (i = 0; i < 32; i += 2)
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- printk("%sFR%02d : %016lx FR%2d : %016lx", level, i,
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- regs->fr[i], i+1, regs->fr[i+1]);
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-#endif
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+ /* FR are 64bit everywhere. Need to use asm to get the content
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+ * of fpsr/fper1, and we assume that we won't have a FP Identify
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+ * in our way, otherwise we're screwed.
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+ * The fldd is used to restore the T-bit if there was one, as the
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+ * store clears it anyway.
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+ * BTW, PA2.0 book says "thou shall not use fstw on FPSR/FPERs". */
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+ __asm__ (
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+ "fstd %%fr0,0(%1) \n\t"
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+ "fldd 0(%1),%%fr0 \n\t"
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+ : "=m" (s) : "r" (&s) : "%r0"
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+ );
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+
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+ printk("%s\n", level);
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+ printk("%s VZOUICununcqcqcqcqcqcrmunTDVZOUI\n", level);
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+ printbinary(buf, s.sw[0], 32);
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+ printk("%sFPSR: %s\n", level, buf);
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+ printk("%sFPER1: %08x\n", level, s.sw[1]);
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+
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+ /* here we'll print fr0 again, tho it'll be meaningless */
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+ for (i = 0; i < 32; i += 4) {
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+ int j;
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+ p = buf;
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+ p += sprintf(p, "%sfr%02d-%02d ", level, i, i + 3);
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+ for (j = 0; j < 4; j++)
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+ p += sprintf(p, " %016llx", (i+j) == 0 ? 0 : regs->fr[i+j]);
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+ printk("%s\n", buf);
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+ }
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cr30 = mfctl(30);
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cr30 = mfctl(30);
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cr31 = mfctl(31);
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cr31 = mfctl(31);
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