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@@ -42,11 +42,12 @@ static struct nsm_handle * nsm_find(const struct sockaddr_in *sin,
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/*
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* Common host lookup routine for server & client
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*/
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-static struct nlm_host *
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-nlm_lookup_host(int server, const struct sockaddr_in *sin,
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- int proto, int version, const char *hostname,
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- unsigned int hostname_len,
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- const struct sockaddr_in *ssin)
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+static struct nlm_host *nlm_lookup_host(int server,
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+ const struct sockaddr_in *sin,
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+ int proto, u32 version,
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+ const char *hostname,
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+ unsigned int hostname_len,
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+ const struct sockaddr_in *ssin)
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{
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struct hlist_head *chain;
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struct hlist_node *pos;
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@@ -55,7 +56,7 @@ nlm_lookup_host(int server, const struct sockaddr_in *sin,
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int hash;
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dprintk("lockd: nlm_lookup_host("NIPQUAD_FMT"->"NIPQUAD_FMT
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- ", p=%d, v=%d, my role=%s, name=%.*s)\n",
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+ ", p=%d, v=%u, my role=%s, name=%.*s)\n",
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NIPQUAD(ssin->sin_addr.s_addr),
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NIPQUAD(sin->sin_addr.s_addr), proto, version,
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server? "server" : "client",
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@@ -175,9 +176,10 @@ nlm_destroy_host(struct nlm_host *host)
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/*
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* Find an NLM server handle in the cache. If there is none, create it.
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*/
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-struct nlm_host *
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-nlmclnt_lookup_host(const struct sockaddr_in *sin, int proto, int version,
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- const char *hostname, unsigned int hostname_len)
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+struct nlm_host *nlmclnt_lookup_host(const struct sockaddr_in *sin,
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+ int proto, u32 version,
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+ const char *hostname,
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+ unsigned int hostname_len)
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{
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struct sockaddr_in ssin = {0};
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