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kobject: add kobject_init_ng function

This is what the kobject_init function is going to become.

Add this to the kernel and then we can convert the tree over to use it.

Cc: Kay Sievers <kay.sievers@vrfy.org>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
Greg Kroah-Hartman před 17 roky
rodič
revize
e86000d042
2 změnil soubory, kde provedl 43 přidání a 0 odebrání
  1. 1 0
      include/linux/kobject.h
  2. 42 0
      lib/kobject.c

+ 1 - 0
include/linux/kobject.h

@@ -79,6 +79,7 @@ static inline const char * kobject_name(const struct kobject * kobj)
 }
 
 extern void kobject_init(struct kobject *);
+extern void kobject_init_ng(struct kobject *kobj, struct kobj_type *ktype);
 extern int __must_check kobject_add(struct kobject *);
 extern void kobject_del(struct kobject *);
 

+ 42 - 0
lib/kobject.c

@@ -282,6 +282,48 @@ int kobject_set_name(struct kobject *kobj, const char *fmt, ...)
 }
 EXPORT_SYMBOL(kobject_set_name);
 
+/**
+ * kobject_init_ng - initialize a kobject structure
+ * @kobj: pointer to the kobject to initialize
+ * @ktype: pointer to the ktype for this kobject.
+ *
+ * This function will properly initialize a kobject such that it can then
+ * be passed to the kobject_add() call.
+ *
+ * After this function is called, the kobject MUST be cleaned up by a call
+ * to kobject_put(), not by a call to kfree directly to ensure that all of
+ * the memory is cleaned up properly.
+ */
+void kobject_init_ng(struct kobject *kobj, struct kobj_type *ktype)
+{
+	char *err_str;
+
+	if (!kobj) {
+		err_str = "invalid kobject pointer!";
+		goto error;
+	}
+	if (!ktype) {
+		err_str = "must have a ktype to be initialized properly!\n";
+		goto error;
+	}
+	if (atomic_read(&kobj->kref.refcount)) {
+		/* do not error out as sometimes we can recover */
+		printk(KERN_ERR "kobject: reference count is already set, "
+		       "something is seriously wrong.\n");
+		dump_stack();
+	}
+
+	kref_init(&kobj->kref);
+	INIT_LIST_HEAD(&kobj->entry);
+	kobj->ktype = ktype;
+	return;
+
+error:
+	printk(KERN_ERR "kobject: %s\n", err_str);
+	dump_stack();
+}
+EXPORT_SYMBOL(kobject_init_ng);
+
 /**
  *	kobject_rename - change the name of an object
  *	@kobj:	object in question.