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libceph: eliminate connection state "DEAD"

The ceph connection state "DEAD" is never set and is therefore not
needed.  Eliminate it.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Alex Elder 13 years ago
parent
commit
e5e372da9a
2 changed files with 0 additions and 7 deletions
  1. 0 1
      include/linux/ceph/messenger.h
  2. 0 6
      net/ceph/messenger.c

+ 0 - 1
include/linux/ceph/messenger.h

@@ -119,7 +119,6 @@ struct ceph_msg_pos {
 #define CLOSED		10 /* we've closed the connection */
 #define SOCK_CLOSED	11 /* socket state changed to closed */
 #define OPENING         13 /* open connection w/ (possibly new) peer */
-#define DEAD            14 /* dead, about to kfree */
 #define BACKOFF         15
 
 /*

+ 0 - 6
net/ceph/messenger.c

@@ -2087,12 +2087,6 @@ bad_tag:
  */
 static void queue_con(struct ceph_connection *con)
 {
-	if (test_bit(DEAD, &con->state)) {
-		dout("queue_con %p ignoring: DEAD\n",
-		     con);
-		return;
-	}
-
 	if (!con->ops->get(con)) {
 		dout("queue_con %p ref count 0\n", con);
 		return;