|
@@ -663,7 +663,7 @@ struct input_absinfo {
|
|
|
#define BUS_GSC 0x1A
|
|
|
|
|
|
/*
|
|
|
- * Values describing the status of an effect
|
|
|
+ * Values describing the status of a force-feedback effect
|
|
|
*/
|
|
|
#define FF_STATUS_STOPPED 0x00
|
|
|
#define FF_STATUS_PLAYING 0x01
|
|
@@ -680,7 +680,7 @@ struct input_absinfo {
|
|
|
*/
|
|
|
|
|
|
/**
|
|
|
- * struct ff_replay - defines scheduling of the effect
|
|
|
+ * struct ff_replay - defines scheduling of the force-feedback effect
|
|
|
* @length: duration of the effect
|
|
|
* @delay: delay before effect should start playing
|
|
|
*/
|
|
@@ -690,7 +690,7 @@ struct ff_replay {
|
|
|
};
|
|
|
|
|
|
/**
|
|
|
- * struct ff_trigger - defines what triggers the effect
|
|
|
+ * struct ff_trigger - defines what triggers the force-feedback effect
|
|
|
* @button: number of the button triggering the effect
|
|
|
* @interval: controls how soon the effect can be re-triggered
|
|
|
*/
|
|
@@ -700,7 +700,7 @@ struct ff_trigger {
|
|
|
};
|
|
|
|
|
|
/**
|
|
|
- * struct ff_envelope - generic effect envelope
|
|
|
+ * struct ff_envelope - generic force-feedback effect envelope
|
|
|
* @attack_length: duration of the attack (ms)
|
|
|
* @attack_level: level at the beginning of the attack
|
|
|
* @fade_length: duration of fade (ms)
|
|
@@ -719,7 +719,7 @@ struct ff_envelope {
|
|
|
};
|
|
|
|
|
|
/**
|
|
|
- * struct ff_constant_effect - defines parameters of a constant effect
|
|
|
+ * struct ff_constant_effect - defines parameters of a constant force-feedback effect
|
|
|
* @level: strength of the effect; may be negative
|
|
|
* @envelope: envelope data
|
|
|
*/
|
|
@@ -729,7 +729,7 @@ struct ff_constant_effect {
|
|
|
};
|
|
|
|
|
|
/**
|
|
|
- * struct ff_ramp_effect - defines parameters of a ramp effect
|
|
|
+ * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect
|
|
|
* @start_level: beginning strength of the effect; may be negative
|
|
|
* @end_level: final strength of the effect; may be negative
|
|
|
* @envelope: envelope data
|
|
@@ -741,7 +741,7 @@ struct ff_ramp_effect {
|
|
|
};
|
|
|
|
|
|
/**
|
|
|
- * struct ff_condition_effect - defines a spring or friction effect
|
|
|
+ * struct ff_condition_effect - defines a spring or friction force-feedback effect
|
|
|
* @right_saturation: maximum level when joystick moved all way to the right
|
|
|
* @left_saturation: same for the left side
|
|
|
* @right_coeff: controls how fast the force grows when the joystick moves
|
|
@@ -762,7 +762,7 @@ struct ff_condition_effect {
|
|
|
};
|
|
|
|
|
|
/**
|
|
|
- * struct ff_periodic_effect - defines parameters of a periodic effect
|
|
|
+ * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect
|
|
|
* @waveform: kind of the effect (wave)
|
|
|
* @period: period of the wave (ms)
|
|
|
* @magnitude: peak value
|
|
@@ -793,7 +793,7 @@ struct ff_periodic_effect {
|
|
|
};
|
|
|
|
|
|
/**
|
|
|
- * struct ff_rumble_effect - defines parameters of a periodic effect
|
|
|
+ * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect
|
|
|
* @strong_magnitude: magnitude of the heavy motor
|
|
|
* @weak_magnitude: magnitude of the light one
|
|
|
*
|