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Input: sentelic - document the latest hardware

- Add documentation for the Cx/Dx hardware release;
- Fix wrong register offset for retrieving button information;
- Document programming sequence for page register R/W;
- Document a couple of supported gesture IDs.

Signed-off-by: Tai-hwa Liang <avatar@sentelic.com>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Tai-hwa Liang 13 年之前
父節點
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共有 1 個文件被更改,包括 333 次插入31 次删除
  1. 333 31
      Documentation/input/sentelic.txt

+ 333 - 31
Documentation/input/sentelic.txt

@@ -1,5 +1,5 @@
-Copyright (C) 2002-2010 Sentelic Corporation.
-Last update: Jan-13-2010
+Copyright (C) 2002-2011 Sentelic Corporation.
+Last update: Dec-07-2011
 
 
 ==============================================================================
 ==============================================================================
 * Finger Sensing Pad Intellimouse Mode(scrolling wheel, 4th and 5th buttons)
 * Finger Sensing Pad Intellimouse Mode(scrolling wheel, 4th and 5th buttons)
@@ -140,6 +140,7 @@ BYTE  |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------
 Byte 1: Bit7~Bit6 => 00, Normal data packet
 Byte 1: Bit7~Bit6 => 00, Normal data packet
                   => 01, Absolute coordination packet
                   => 01, Absolute coordination packet
                   => 10, Notify packet
                   => 10, Notify packet
+                  => 11, Normal data packet with on-pad click
         Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up.
         Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up.
                 When both fingers are up, the last two reports have zero valid
                 When both fingers are up, the last two reports have zero valid
                 bit.
                 bit.
@@ -164,6 +165,7 @@ BYTE  |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------
 Byte 1: Bit7~Bit6 => 00, Normal data packet
 Byte 1: Bit7~Bit6 => 00, Normal data packet
                   => 01, Absolute coordinates packet
                   => 01, Absolute coordinates packet
                   => 10, Notify packet
                   => 10, Notify packet
+                  => 11, Normal data packet with on-pad click
         Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up.
         Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up.
                 When both fingers are up, the last two reports have zero valid
                 When both fingers are up, the last two reports have zero valid
                 bit.
                 bit.
@@ -188,6 +190,7 @@ BYTE  |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------
 Byte 1: Bit7~Bit6 => 00, Normal data packet
 Byte 1: Bit7~Bit6 => 00, Normal data packet
                   => 01, Absolute coordinates packet
                   => 01, Absolute coordinates packet
                   => 10, Notify packet
                   => 10, Notify packet
+                  => 11, Normal data packet with on-pad click
         Bit5 => 1
         Bit5 => 1
         Bit4 => when in absolute coordinates mode (valid when EN_PKT_GO is 1):
         Bit4 => when in absolute coordinates mode (valid when EN_PKT_GO is 1):
                 0: left button is generated by the on-pad command
                 0: left button is generated by the on-pad command
@@ -205,7 +208,7 @@ Byte 4: Bit7 => scroll right button
         Bit6 => scroll left button
         Bit6 => scroll left button
         Bit5 => scroll down button
         Bit5 => scroll down button
         Bit4 => scroll up button
         Bit4 => scroll up button
-            * Note that if gesture and additional buttoni (Bit4~Bit7)
+            * Note that if gesture and additional button (Bit4~Bit7)
               happen at the same time, the button information will not
               happen at the same time, the button information will not
               be sent.
               be sent.
         Bit3~Bit0 => Reserved
         Bit3~Bit0 => Reserved
@@ -227,6 +230,7 @@ BYTE  |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------
 Byte 1: Bit7~Bit6 => 00, Normal data packet
 Byte 1: Bit7~Bit6 => 00, Normal data packet
                   => 01, Absolute coordinates packet
                   => 01, Absolute coordinates packet
                   => 10, Notify packet
                   => 10, Notify packet
+                  => 11, Normal data packet with on-pad click
         Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up.
         Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up.
                 When both fingers are up, the last two reports have zero valid
                 When both fingers are up, the last two reports have zero valid
                 bit.
                 bit.
@@ -253,6 +257,7 @@ BYTE  |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------
 Byte 1: Bit7~Bit6 => 00, Normal data packet
 Byte 1: Bit7~Bit6 => 00, Normal data packet
                   => 01, Absolute coordination packet
                   => 01, Absolute coordination packet
                   => 10, Notify packet
                   => 10, Notify packet
+                  => 11, Normal data packet with on-pad click
         Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up.
         Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up.
                 When both fingers are up, the last two reports have zero valid
                 When both fingers are up, the last two reports have zero valid
                 bit.
                 bit.
@@ -279,8 +284,9 @@ BYTE  |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------
 Byte 1: Bit7~Bit6 => 00, Normal data packet
 Byte 1: Bit7~Bit6 => 00, Normal data packet
                   => 01, Absolute coordination packet
                   => 01, Absolute coordination packet
                   => 10, Notify packet
                   => 10, Notify packet
+                  => 11, Normal data packet with on-pad click
         Bit5 => 1
         Bit5 => 1
-        Bit4 => when in absolute coordinate mode (valid when EN_PKT_GO is 1):
+        Bit4 => when in absolute coordinates mode (valid when EN_PKT_GO is 1):
                 0: left button is generated by the on-pad command
                 0: left button is generated by the on-pad command
                 1: left button is generated by the external button
                 1: left button is generated by the external button
         Bit3 => 1
         Bit3 => 1
@@ -306,6 +312,110 @@ Sample sequence of Multi-finger, Multi-coordinate mode:
 	notify packet (valid bit == 1), abs pkt 1, abs pkt 2, abs pkt 1,
 	notify packet (valid bit == 1), abs pkt 1, abs pkt 2, abs pkt 1,
 	abs pkt 2, ..., notify packet (valid bit == 0)
 	abs pkt 2, ..., notify packet (valid bit == 0)
 
 
+==============================================================================
+* Absolute position for STL3888-Cx and STL3888-Dx.
+==============================================================================
+Single Finger, Absolute Coordinate Mode (SFAC)
+   Bit 7 6 5 4 3 2 1 0       7 6 5 4 3 2 1 0      7 6 5 4 3 2 1 0      7 6 5 4 3 2 1 0
+BYTE  |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
+  1   |0|1|0|P|1|M|R|L|  2  |X|X|X|X|X|X|X|X|  3 |Y|Y|Y|Y|Y|Y|Y|Y|  4 |r|l|B|F|X|X|Y|Y|
+      |---------------|     |---------------|    |---------------|    |---------------|
+
+Byte 1: Bit7~Bit6 => 00, Normal data packet
+                  => 01, Absolute coordinates packet
+                  => 10, Notify packet
+	Bit5 => Coordinate mode(always 0 in SFAC mode):
+		0: single-finger absolute coordinates (SFAC) mode
+		1: multi-finger, multiple coordinates (MFMC) mode
+	Bit4 => 0: The LEFT button is generated by on-pad command (OPC)
+		1: The LEFT button is generated by external button
+		Default is 1 even if the LEFT button is not pressed.
+	Bit3 => Always 1, as specified by PS/2 protocol.
+	Bit2 => Middle Button, 1 is pressed, 0 is not pressed.
+	Bit1 => Right Button, 1 is pressed, 0 is not pressed.
+	Bit0 => Left Button, 1 is pressed, 0 is not pressed.
+Byte 2: X coordinate (xpos[9:2])
+Byte 3: Y coordinate (ypos[9:2])
+Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0])
+	Bit3~Bit2 => X coordinate (ypos[1:0])
+	Bit4 => 4th mouse button(forward one page)
+	Bit5 => 5th mouse button(backward one page)
+	Bit6 => scroll left button
+	Bit7 => scroll right button
+
+Multi Finger, Multiple Coordinates Mode (MFMC):
+   Bit 7 6 5 4 3 2 1 0       7 6 5 4 3 2 1 0      7 6 5 4 3 2 1 0      7 6 5 4 3 2 1 0
+BYTE  |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
+  1   |0|1|1|P|1|F|R|L|  2  |X|X|X|X|X|X|X|X|  3 |Y|Y|Y|Y|Y|Y|Y|Y|  4 |r|l|B|F|X|X|Y|Y|
+      |---------------|     |---------------|    |---------------|    |---------------|
+
+Byte 1: Bit7~Bit6 => 00, Normal data packet
+                  => 01, Absolute coordination packet
+                  => 10, Notify packet
+	Bit5 => Coordinate mode (always 1 in MFMC mode):
+		0: single-finger absolute coordinates (SFAC) mode
+		1: multi-finger, multiple coordinates (MFMC) mode
+	Bit4 => 0: The LEFT button is generated by on-pad command (OPC)
+		1: The LEFT button is generated by external button
+		Default is 1 even if the LEFT button is not pressed.
+	Bit3 => Always 1, as specified by PS/2 protocol.
+	Bit2 => Finger index, 0 is the first finger, 1 is the second finger.
+		If bit 1 and 0 are all 1 and bit 4 is 0, the middle external
+		button is pressed.
+	Bit1 => Right Button, 1 is pressed, 0 is not pressed.
+	Bit0 => Left Button, 1 is pressed, 0 is not pressed.
+Byte 2: X coordinate (xpos[9:2])
+Byte 3: Y coordinate (ypos[9:2])
+Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0])
+	Bit3~Bit2 => X coordinate (ypos[1:0])
+	Bit4 => 4th mouse button(forward one page)
+	Bit5 => 5th mouse button(backward one page)
+	Bit6 => scroll left button
+	Bit7 => scroll right button
+
+  When one of the two fingers is up, the device will output four consecutive
+MFMC#0 report packets with zero X and Y to represent 1st finger is up or
+four consecutive MFMC#1 report packets with zero X and Y to represent that
+the 2nd finger is up.  On the other hand, if both fingers are up, the device
+will output four consecutive single-finger, absolute coordinate(SFAC) packets
+with zero X and Y.
+
+Notify Packet for STL3888-Cx/Dx
+   Bit 7 6 5 4 3 2 1 0       7 6 5 4 3 2 1 0      7 6 5 4 3 2 1 0      7 6 5 4 3 2 1 0
+BYTE  |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
+  1   |1|0|0|P|1|M|R|L|  2  |C|C|C|C|C|C|C|C|  3 |0|0|F|F|0|0|0|i|  4 |r|l|u|d|0|0|0|0|
+      |---------------|     |---------------|    |---------------|    |---------------|
+
+Byte 1: Bit7~Bit6 => 00, Normal data packet
+                  => 01, Absolute coordinates packet
+                  => 10, Notify packet
+	Bit5 => Always 0
+	Bit4 => 0: The LEFT button is generated by on-pad command(OPC)
+		1: The LEFT button is generated by external button
+		Default is 1 even if the LEFT button is not pressed.
+	Bit3 => 1
+	Bit2 => Middle Button, 1 is pressed, 0 is not pressed.
+	Bit1 => Right Button, 1 is pressed, 0 is not pressed.
+	Bit0 => Left Button, 1 is pressed, 0 is not pressed.
+Byte 2: Message type:
+	0xba => gesture information
+	0xc0 => one finger hold-rotating gesture
+Byte 3: The first parameter for the received message:
+	0xba => gesture ID (refer to the 'Gesture ID' section)
+	0xc0 => region ID
+Byte 4: The second parameter for the received message:
+	0xba => N/A
+	0xc0 => finger up/down information
+
+Sample sequence of Multi-finger, Multi-coordinates mode:
+
+	notify packet (valid bit == 1), MFMC packet 1 (byte 1, bit 2 == 0),
+	MFMC packet 2 (byte 1, bit 2 == 1), MFMC packet 1, MFMC packet 2,
+	..., notify packet (valid bit == 0)
+
+	That is, when the device is in MFMC mode, the host will receive
+	interleaved absolute coordinate packets for each finger.
+
 ==============================================================================
 ==============================================================================
 * FSP Enable/Disable packet
 * FSP Enable/Disable packet
 ==============================================================================
 ==============================================================================
@@ -348,9 +458,10 @@ http://www.computer-engineering.org/ps2mouse/
 ==============================================================================
 ==============================================================================
 1. Identify FSP by reading device ID(0x00) and version(0x01) register
 1. Identify FSP by reading device ID(0x00) and version(0x01) register
 
 
-2. Determine number of buttons by reading status2 (0x0b) register
+2a. For FSP version < STL3888 Cx, determine number of buttons by reading
+    the 'test mode status' (0x20) register:
 
 
-	buttons = reg[0x0b] & 0x30
+	buttons = reg[0x20] & 0x30
 
 
 	if buttons == 0x30 or buttons == 0x20:
 	if buttons == 0x30 or buttons == 0x20:
 		# two/four buttons
 		# two/four buttons
@@ -365,6 +476,10 @@ http://www.computer-engineering.org/ps2mouse/
 		Refer to 'Finger Sensing Pad PS/2 Mouse Intellimouse'
 		Refer to 'Finger Sensing Pad PS/2 Mouse Intellimouse'
 		section A for packet parsing detail
 		section A for packet parsing detail
 
 
+2b. For FSP version >= STL3888 Cx:
+	Refer to 'Finger Sensing Pad PS/2 Mouse Intellimouse'
+	section A for packet parsing detail (ignore byte 4, bit ~ 7)
+
 ==============================================================================
 ==============================================================================
 * Programming Sequence for Register Reading/Writing
 * Programming Sequence for Register Reading/Writing
 ==============================================================================
 ==============================================================================
@@ -374,7 +489,7 @@ Register inversion requirement:
   Following values needed to be inverted(the '~' operator in C) before being
   Following values needed to be inverted(the '~' operator in C) before being
 sent to FSP:
 sent to FSP:
 
 
-	0xe9, 0xee, 0xf2 and 0xff.
+	0xe8, 0xe9, 0xee, 0xf2, 0xf3 and 0xff.
 
 
 Register swapping requirement:
 Register swapping requirement:
 
 
@@ -415,7 +530,18 @@ Register reading sequence:
 
 
 	8. send 0xe9(status request) PS/2 command to FSP;
 	8. send 0xe9(status request) PS/2 command to FSP;
 
 
-	9. the response read from FSP should be the requested register value.
+	9. the 4th byte of the response read from FSP should be the
+	requested register value(?? indicates don't care byte):
+
+		host: 0xe9
+		3888: 0xfa (??) (??) (val)
+
+	* Note that since the Cx release, the hardware will return 1's
+	complement of the register value at the 3rd byte of status request
+	result:
+
+		host: 0xe9
+		3888: 0xfa (??) (~val) (val)
 
 
 Register writing sequence:
 Register writing sequence:
 
 
@@ -465,71 +591,194 @@ Register writing sequence:
 
 
 	9. the register writing sequence is completed.
 	9. the register writing sequence is completed.
 
 
+	* Note that since the Cx release, the hardware will return 1's
+	complement of the register value at the 3rd byte of status request
+	result. Host can optionally send another 0xe9 (status request) PS/2
+	command to FSP at the end of register writing to verify that the
+	register writing operation is successful (?? indicates don't care
+	byte):
+
+		host: 0xe9
+		3888: 0xfa (??) (~val) (val)
+
+==============================================================================
+* Programming Sequence for Page Register Reading/Writing
+==============================================================================
+
+  In order to overcome the limitation of maximum number of registers
+supported, the hardware separates register into different groups called
+'pages.' Each page is able to include up to 255 registers.
+
+  The default page after power up is 0x82; therefore, if one has to get
+access to register 0x8301, one has to use following sequence to switch
+to page 0x83, then start reading/writing from/to offset 0x01 by using
+the register read/write sequence described in previous section.
+
+Page register reading sequence:
+
+	1. send 0xf3 PS/2 command to FSP;
+
+	2. send 0x66 PS/2 command to FSP;
+
+	3. send 0x88 PS/2 command to FSP;
+
+	4. send 0xf3 PS/2 command to FSP;
+
+	5. send 0x83 PS/2 command to FSP;
+
+	6. send 0x88 PS/2 command to FSP;
+
+	7. send 0xe9(status request) PS/2 command to FSP;
+
+	8. the response read from FSP should be the requested page value.
+
+Page register writing sequence:
+
+	1. send 0xf3 PS/2 command to FSP;
+
+	2. send 0x38 PS/2 command to FSP;
+
+	3. send 0x88 PS/2 command to FSP;
+
+	4. send 0xf3 PS/2 command to FSP;
+
+	5. if the page address being written is not required to be
+	inverted(refer to the 'Register inversion requirement' section),
+	goto step 6
+
+	5a. send 0x47 PS/2 command to FSP;
+
+	5b. send the inverted page address to FSP and goto step 9;
+
+	6. if the page address being written is not required to be
+	swapped(refer to the 'Register swapping requirement' section),
+	goto step 7
+
+	6a. send 0x44 PS/2 command to FSP;
+
+	6b. send the swapped page address to FSP and goto step 9;
+
+	7. send 0x33 PS/2 command to FSP;
+
+	8. send the page address to FSP;
+
+	9. the page register writing sequence is completed.
+
+==============================================================================
+* Gesture ID
+==============================================================================
+
+  Unlike other devices which sends multiple fingers' coordinates to host,
+FSP processes multiple fingers' coordinates internally and convert them
+into a 8 bits integer, namely 'Gesture ID.'  Following is a list of
+supported gesture IDs:
+
+	ID	Description
+	0x86	2 finger straight up
+	0x82	2 finger straight down
+	0x80	2 finger straight right
+	0x84	2 finger straight left
+	0x8f	2 finger zoom in
+	0x8b	2 finger zoom out
+	0xc0	2 finger curve, counter clockwise
+	0xc4	2 finger curve, clockwise
+	0x2e	3 finger straight up
+	0x2a	3 finger straight down
+	0x28	3 finger straight right
+	0x2c	3 finger straight left
+	0x38	palm
+
 ==============================================================================
 ==============================================================================
 * Register Listing
 * Register Listing
 ==============================================================================
 ==============================================================================
 
 
+  Registers are represented in 16 bits values. The higher 8 bits represent
+the page address and the lower 8 bits represent the relative offset within
+that particular page.  Refer to the 'Programming Sequence for Page Register
+Reading/Writing' section for instructions on how to change current page
+address.
+
 offset	width		default	r/w	name
 offset	width		default	r/w	name
-0x00	bit7~bit0	0x01	RO	device ID
+0x8200	bit7~bit0	0x01	RO	device ID
 
 
-0x01	bit7~bit0	0xc0	RW	version ID
+0x8201	bit7~bit0		RW	version ID
+					0xc1: STL3888 Ax
+					0xd0 ~ 0xd2: STL3888 Bx
+					0xe0 ~ 0xe1: STL3888 Cx
+					0xe2 ~ 0xe3: STL3888 Dx
 
 
-0x02	bit7~bit0	0x01	RO	vendor ID
+0x8202	bit7~bit0	0x01	RO	vendor ID
 
 
-0x03	bit7~bit0	0x01	RO	product ID
+0x8203	bit7~bit0	0x01	RO	product ID
 
 
-0x04	bit3~bit0	0x01	RW	revision ID
+0x8204	bit3~bit0	0x01	RW	revision ID
 
 
-0x0b				RO	test mode status 1
-	bit3		1	RO	0: rotate 180 degree, 1: no rotation
+0x820b					test mode status 1
+	bit3		1	RO	0: rotate 180 degree
+					1: no rotation
+					*only supported by H/W prior to Cx
 
 
-	bit5~bit4		RO	number of buttons
-			11 => 2, lbtn/rbtn
-			10 => 4, lbtn/rbtn/scru/scrd
-			01 => 6, lbtn/rbtn/scru/scrd/scrl/scrr
-			00 => 6, lbtn/rbtn/scru/scrd/fbtn/bbtn
+0x820f					register file page control
+	bit2		0	RW	1: rotate 180 degree
+					0: no rotation
+					*supported since Cx
 
 
-0x0f				RW	register file page control
 	bit0		0	RW	1 to enable page 1 register files
 	bit0		0	RW	1 to enable page 1 register files
+					*only supported by H/W prior to Cx
 
 
-0x10				RW	system control 1
+0x8210				RW	system control 1
 	bit0		1	RW	Reserved, must be 1
 	bit0		1	RW	Reserved, must be 1
 	bit1		0	RW	Reserved, must be 0
 	bit1		0	RW	Reserved, must be 0
-	bit4		1	RW	Reserved, must be 0
-	bit5		0	RW	register clock gating enable
+	bit4		0	RW	Reserved, must be 0
+	bit5		1	RW	register clock gating enable
 					0: read only, 1: read/write enable
 					0: read only, 1: read/write enable
 	(Note that following registers does not require clock gating being
 	(Note that following registers does not require clock gating being
 	enabled prior to write: 05 06 07 08 09 0c 0f 10 11 12 16 17 18 23 2e
 	enabled prior to write: 05 06 07 08 09 0c 0f 10 11 12 16 17 18 23 2e
 	40 41 42 43.  In addition to that, this bit must be 1 when gesture
 	40 41 42 43.  In addition to that, this bit must be 1 when gesture
 	mode is enabled)
 	mode is enabled)
 
 
-0x31				RW	on-pad command detection
+0x8220					test mode status
+	bit5~bit4		RO	number of buttons
+					11 => 2, lbtn/rbtn
+					10 => 4, lbtn/rbtn/scru/scrd
+					01 => 6, lbtn/rbtn/scru/scrd/scrl/scrr
+					00 => 6, lbtn/rbtn/scru/scrd/fbtn/bbtn
+					*only supported by H/W prior to Cx
+
+0x8231				RW	on-pad command detection
 	bit7		0	RW	on-pad command left button down tag
 	bit7		0	RW	on-pad command left button down tag
 					enable
 					enable
 					0: disable, 1: enable
 					0: disable, 1: enable
+					*only supported by H/W prior to Cx
 
 
-0x34				RW	on-pad command control 5
+0x8234				RW	on-pad command control 5
 	bit4~bit0	0x05	RW	XLO in 0s/4/1, so 03h = 0010.1b = 2.5
 	bit4~bit0	0x05	RW	XLO in 0s/4/1, so 03h = 0010.1b = 2.5
 	(Note that position unit is in 0.5 scanline)
 	(Note that position unit is in 0.5 scanline)
+					*only supported by H/W prior to Cx
 
 
 	bit7		0	RW	on-pad tap zone enable
 	bit7		0	RW	on-pad tap zone enable
 					0: disable, 1: enable
 					0: disable, 1: enable
+					*only supported by H/W prior to Cx
 
 
-0x35				RW	on-pad command control 6
+0x8235				RW	on-pad command control 6
 	bit4~bit0	0x1d	RW	XHI in 0s/4/1, so 19h = 1100.1b = 12.5
 	bit4~bit0	0x1d	RW	XHI in 0s/4/1, so 19h = 1100.1b = 12.5
 	(Note that position unit is in 0.5 scanline)
 	(Note that position unit is in 0.5 scanline)
+					*only supported by H/W prior to Cx
 
 
-0x36				RW	on-pad command control 7
+0x8236				RW	on-pad command control 7
 	bit4~bit0	0x04	RW	YLO in 0s/4/1, so 03h = 0010.1b = 2.5
 	bit4~bit0	0x04	RW	YLO in 0s/4/1, so 03h = 0010.1b = 2.5
 	(Note that position unit is in 0.5 scanline)
 	(Note that position unit is in 0.5 scanline)
+					*only supported by H/W prior to Cx
 
 
-0x37				RW	on-pad command control 8
+0x8237				RW	on-pad command control 8
 	bit4~bit0	0x13	RW	YHI in 0s/4/1, so 11h = 1000.1b = 8.5
 	bit4~bit0	0x13	RW	YHI in 0s/4/1, so 11h = 1000.1b = 8.5
 	(Note that position unit is in 0.5 scanline)
 	(Note that position unit is in 0.5 scanline)
+					*only supported by H/W prior to Cx
 
 
-0x40				RW	system control 5
+0x8240				RW	system control 5
 	bit1		0	RW	FSP Intellimouse mode enable
 	bit1		0	RW	FSP Intellimouse mode enable
 					0: disable, 1: enable
 					0: disable, 1: enable
+					*only supported by H/W prior to Cx
 
 
 	bit2		0	RW	movement + abs. coordinate mode enable
 	bit2		0	RW	movement + abs. coordinate mode enable
 					0: disable, 1: enable
 					0: disable, 1: enable
@@ -537,6 +786,7 @@ offset	width		default	r/w	name
 	bit 1 is not set. However, the format is different from that of bit 1.
 	bit 1 is not set. However, the format is different from that of bit 1.
 	In addition, when bit 1 and bit 2 are set at the same time, bit 2 will
 	In addition, when bit 1 and bit 2 are set at the same time, bit 2 will
 	override bit 1.)
 	override bit 1.)
+					*only supported by H/W prior to Cx
 
 
 	bit3		0	RW	abs. coordinate only mode enable
 	bit3		0	RW	abs. coordinate only mode enable
 					0: disable, 1: enable
 					0: disable, 1: enable
@@ -544,9 +794,11 @@ offset	width		default	r/w	name
 	bit 1 is not set. However, the format is different from that of bit 1.
 	bit 1 is not set. However, the format is different from that of bit 1.
 	In addition, when bit 1, bit 2 and bit 3 are set at the same time,
 	In addition, when bit 1, bit 2 and bit 3 are set at the same time,
 	bit 3 will override bit 1 and 2.)
 	bit 3 will override bit 1 and 2.)
+					*only supported by H/W prior to Cx
 
 
 	bit5		0	RW	auto switch enable
 	bit5		0	RW	auto switch enable
 					0: disable, 1: enable
 					0: disable, 1: enable
+					*only supported by H/W prior to Cx
 
 
 	bit6		0	RW	G0 abs. + notify packet format enable
 	bit6		0	RW	G0 abs. + notify packet format enable
 					0: disable, 1: enable
 					0: disable, 1: enable
@@ -554,18 +806,68 @@ offset	width		default	r/w	name
 	bit 2 and 3.  That is, if any of those bit is 1, host will receive
 	bit 2 and 3.  That is, if any of those bit is 1, host will receive
 	absolute coordinates; otherwise, host only receives packets with
 	absolute coordinates; otherwise, host only receives packets with
 	relative coordinate.)
 	relative coordinate.)
+					*only supported by H/W prior to Cx
 
 
 	bit7		0	RW	EN_PS2_F2: PS/2 gesture mode 2nd
 	bit7		0	RW	EN_PS2_F2: PS/2 gesture mode 2nd
 					finger packet enable
 					finger packet enable
 					0: disable, 1: enable
 					0: disable, 1: enable
+					*only supported by H/W prior to Cx
 
 
-0x43				RW	on-pad control
+0x8243				RW	on-pad control
 	bit0		0	RW	on-pad control enable
 	bit0		0	RW	on-pad control enable
 					0: disable, 1: enable
 					0: disable, 1: enable
 	(Note that if this bit is cleared, bit 3/5 will be ineffective)
 	(Note that if this bit is cleared, bit 3/5 will be ineffective)
+					*only supported by H/W prior to Cx
 
 
 	bit3		0	RW	on-pad fix vertical scrolling enable
 	bit3		0	RW	on-pad fix vertical scrolling enable
 					0: disable, 1: enable
 					0: disable, 1: enable
+					*only supported by H/W prior to Cx
 
 
 	bit5		0	RW	on-pad fix horizontal scrolling enable
 	bit5		0	RW	on-pad fix horizontal scrolling enable
 					0: disable, 1: enable
 					0: disable, 1: enable
+					*only supported by H/W prior to Cx
+
+0x8290				RW	software control register 1
+	bit0		0	RW	absolute coordination mode
+					0: disable, 1: enable
+					*supported since Cx
+
+	bit1		0	RW	gesture ID output
+					0: disable, 1: enable
+					*supported since Cx
+
+	bit2		0	RW	two fingers' coordinates output
+					0: disable, 1: enable
+					*supported since Cx
+
+	bit3		0	RW	finger up one packet output
+					0: disable, 1: enable
+					*supported since Cx
+
+	bit4		0	RW	absolute coordination continuous mode
+					0: disable, 1: enable
+					*supported since Cx
+
+	bit6~bit5	00	RW	gesture group selection
+					00: basic
+					01: suite
+					10: suite pro
+					11: advanced
+					*supported since Cx
+
+	bit7		0	RW	Bx packet output compatible mode
+					0: disable, 1: enable					*supported since Cx
+					*supported since Cx
+
+
+0x833d				RW	on-pad command control 1
+	bit7		1	RW	on-pad command detection enable
+					0: disable, 1: enable
+					*supported since Cx
+
+0x833e				RW	on-pad command detection
+	bit7		0	RW	on-pad command left button down tag
+					enable. Works only in H/W based PS/2
+					data packet mode.
+					0: disable, 1: enable
+					*supported since Cx