'!' has a higher priority than '&': bitanding has no effect. Signed-off-by: Roel Kluin <12o3l@tiscali.nl> Signed-off-by: Len Brown <len.brown@intel.com>
@@ -327,7 +327,7 @@ static void write_status(acpi_handle handle, int out, int mask)
switch (mask) {
case MLED_ON:
- out = !out & 0x1;
+ out = !(out & 0x1);
break;
case GLED_ON:
out = (out & 0x1) + 1;