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+hrtimers - subsystem for high-resolution kernel timers
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+----------------------------------------------------
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+
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+This patch introduces a new subsystem for high-resolution kernel timers.
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+
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+One might ask the question: we already have a timer subsystem
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+(kernel/timers.c), why do we need two timer subsystems? After a lot of
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+back and forth trying to integrate high-resolution and high-precision
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+features into the existing timer framework, and after testing various
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+such high-resolution timer implementations in practice, we came to the
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+conclusion that the timer wheel code is fundamentally not suitable for
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+such an approach. We initially didnt believe this ('there must be a way
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+to solve this'), and spent a considerable effort trying to integrate
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+things into the timer wheel, but we failed. In hindsight, there are
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+several reasons why such integration is hard/impossible:
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+
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+- the forced handling of low-resolution and high-resolution timers in
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+ the same way leads to a lot of compromises, macro magic and #ifdef
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+ mess. The timers.c code is very "tightly coded" around jiffies and
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+ 32-bitness assumptions, and has been honed and micro-optimized for a
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+ relatively narrow use case (jiffies in a relatively narrow HZ range)
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+ for many years - and thus even small extensions to it easily break
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+ the wheel concept, leading to even worse compromises. The timer wheel
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+ code is very good and tight code, there's zero problems with it in its
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+ current usage - but it is simply not suitable to be extended for
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+ high-res timers.
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+
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+- the unpredictable [O(N)] overhead of cascading leads to delays which
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+ necessiate a more complex handling of high resolution timers, which
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+ in turn decreases robustness. Such a design still led to rather large
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+ timing inaccuracies. Cascading is a fundamental property of the timer
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+ wheel concept, it cannot be 'designed out' without unevitably
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+ degrading other portions of the timers.c code in an unacceptable way.
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+
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+- the implementation of the current posix-timer subsystem on top of
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+ the timer wheel has already introduced a quite complex handling of
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+ the required readjusting of absolute CLOCK_REALTIME timers at
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+ settimeofday or NTP time - further underlying our experience by
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+ example: that the timer wheel data structure is too rigid for high-res
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+ timers.
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+
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+- the timer wheel code is most optimal for use cases which can be
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+ identified as "timeouts". Such timeouts are usually set up to cover
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+ error conditions in various I/O paths, such as networking and block
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+ I/O. The vast majority of those timers never expire and are rarely
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+ recascaded because the expected correct event arrives in time so they
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+ can be removed from the timer wheel before any further processing of
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+ them becomes necessary. Thus the users of these timeouts can accept
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+ the granularity and precision tradeoffs of the timer wheel, and
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+ largely expect the timer subsystem to have near-zero overhead.
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+ Accurate timing for them is not a core purpose - in fact most of the
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+ timeout values used are ad-hoc. For them it is at most a necessary
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+ evil to guarantee the processing of actual timeout completions
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+ (because most of the timeouts are deleted before completion), which
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+ should thus be as cheap and unintrusive as possible.
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+
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+The primary users of precision timers are user-space applications that
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+utilize nanosleep, posix-timers and itimer interfaces. Also, in-kernel
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+users like drivers and subsystems which require precise timed events
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+(e.g. multimedia) can benefit from the availability of a seperate
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+high-resolution timer subsystem as well.
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+
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+While this subsystem does not offer high-resolution clock sources just
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+yet, the hrtimer subsystem can be easily extended with high-resolution
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+clock capabilities, and patches for that exist and are maturing quickly.
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+The increasing demand for realtime and multimedia applications along
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+with other potential users for precise timers gives another reason to
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+separate the "timeout" and "precise timer" subsystems.
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+
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+Another potential benefit is that such a seperation allows even more
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+special-purpose optimization of the existing timer wheel for the low
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+resolution and low precision use cases - once the precision-sensitive
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+APIs are separated from the timer wheel and are migrated over to
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+hrtimers. E.g. we could decrease the frequency of the timeout subsystem
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+from 250 Hz to 100 HZ (or even smaller).
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+
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+hrtimer subsystem implementation details
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+----------------------------------------
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+
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+the basic design considerations were:
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+
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+- simplicity
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+
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+- data structure not bound to jiffies or any other granularity. All the
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+ kernel logic works at 64-bit nanoseconds resolution - no compromises.
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+
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+- simplification of existing, timing related kernel code
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+
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+another basic requirement was the immediate enqueueing and ordering of
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+timers at activation time. After looking at several possible solutions
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+such as radix trees and hashes, we chose the red black tree as the basic
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+data structure. Rbtrees are available as a library in the kernel and are
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+used in various performance-critical areas of e.g. memory management and
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+file systems. The rbtree is solely used for time sorted ordering, while
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+a separate list is used to give the expiry code fast access to the
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+queued timers, without having to walk the rbtree.
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+
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+(This seperate list is also useful for later when we'll introduce
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+high-resolution clocks, where we need seperate pending and expired
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+queues while keeping the time-order intact.)
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+
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+Time-ordered enqueueing is not purely for the purposes of
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+high-resolution clocks though, it also simplifies the handling of
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+absolute timers based on a low-resolution CLOCK_REALTIME. The existing
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+implementation needed to keep an extra list of all armed absolute
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+CLOCK_REALTIME timers along with complex locking. In case of
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+settimeofday and NTP, all the timers (!) had to be dequeued, the
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+time-changing code had to fix them up one by one, and all of them had to
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+be enqueued again. The time-ordered enqueueing and the storage of the
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+expiry time in absolute time units removes all this complex and poorly
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+scaling code from the posix-timer implementation - the clock can simply
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+be set without having to touch the rbtree. This also makes the handling
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+of posix-timers simpler in general.
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+
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+The locking and per-CPU behavior of hrtimers was mostly taken from the
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+existing timer wheel code, as it is mature and well suited. Sharing code
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+was not really a win, due to the different data structures. Also, the
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+hrtimer functions now have clearer behavior and clearer names - such as
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+hrtimer_try_to_cancel() and hrtimer_cancel() [which are roughly
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+equivalent to del_timer() and del_timer_sync()] - so there's no direct
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+1:1 mapping between them on the algorithmical level, and thus no real
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+potential for code sharing either.
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+
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+Basic data types: every time value, absolute or relative, is in a
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+special nanosecond-resolution type: ktime_t. The kernel-internal
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+representation of ktime_t values and operations is implemented via
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+macros and inline functions, and can be switched between a "hybrid
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+union" type and a plain "scalar" 64bit nanoseconds representation (at
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+compile time). The hybrid union type optimizes time conversions on 32bit
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+CPUs. This build-time-selectable ktime_t storage format was implemented
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+to avoid the performance impact of 64-bit multiplications and divisions
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+on 32bit CPUs. Such operations are frequently necessary to convert
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+between the storage formats provided by kernel and userspace interfaces
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+and the internal time format. (See include/linux/ktime.h for further
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+details.)
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+
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+hrtimers - rounding of timer values
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+-----------------------------------
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+
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+the hrtimer code will round timer events to lower-resolution clocks
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+because it has to. Otherwise it will do no artificial rounding at all.
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+
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+one question is, what resolution value should be returned to the user by
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+the clock_getres() interface. This will return whatever real resolution
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+a given clock has - be it low-res, high-res, or artificially-low-res.
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+
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+hrtimers - testing and verification
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+----------------------------------
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+
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+We used the high-resolution clock subsystem ontop of hrtimers to verify
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+the hrtimer implementation details in praxis, and we also ran the posix
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+timer tests in order to ensure specification compliance. We also ran
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+tests on low-resolution clocks.
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+
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+The hrtimer patch converts the following kernel functionality to use
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+hrtimers:
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+
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+ - nanosleep
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+ - itimers
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+ - posix-timers
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+
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+The conversion of nanosleep and posix-timers enabled the unification of
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+nanosleep and clock_nanosleep.
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+
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+The code was successfully compiled for the following platforms:
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+
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+ i386, x86_64, ARM, PPC, PPC64, IA64
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+
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+The code was run-tested on the following platforms:
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+
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+ i386(UP/SMP), x86_64(UP/SMP), ARM, PPC
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+
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+hrtimers were also integrated into the -rt tree, along with a
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+hrtimers-based high-resolution clock implementation, so the hrtimers
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+code got a healthy amount of testing and use in practice.
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+
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+ Thomas Gleixner, Ingo Molnar
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