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@@ -4,6 +4,9 @@
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* Handle the callchains from the stream in an ad-hoc radix tree and then
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* sort them in an rbtree.
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*
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+ * Using a radix for code path provides a fast retrieval and factorizes
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+ * memory use. Also that lets us use the paths in a hierarchical graph view.
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+ *
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*/
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#include <stdlib.h>
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@@ -14,7 +17,8 @@
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#include "callchain.h"
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-static void rb_insert_callchain(struct rb_root *root, struct callchain_node *chain)
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+static void
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+rb_insert_callchain(struct rb_root *root, struct callchain_node *chain)
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{
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struct rb_node **p = &root->rb_node;
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struct rb_node *parent = NULL;
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@@ -49,7 +53,12 @@ void sort_chain_to_rbtree(struct rb_root *rb_root, struct callchain_node *node)
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rb_insert_callchain(rb_root, node);
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}
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-static struct callchain_node *create_child(struct callchain_node *parent)
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+/*
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+ * Create a child for a parent. If inherit_children, then the new child
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+ * will become the new parent of it's parent children
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+ */
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+static struct callchain_node *
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+create_child(struct callchain_node *parent, bool inherit_children)
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{
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struct callchain_node *new;
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@@ -61,14 +70,27 @@ static struct callchain_node *create_child(struct callchain_node *parent)
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new->parent = parent;
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INIT_LIST_HEAD(&new->children);
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INIT_LIST_HEAD(&new->val);
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+
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+ if (inherit_children) {
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+ struct callchain_node *next;
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+
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+ list_splice(&parent->children, &new->children);
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+ INIT_LIST_HEAD(&parent->children);
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+
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+ list_for_each_entry(next, &new->children, brothers)
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+ next->parent = new;
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+ }
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list_add_tail(&new->brothers, &parent->children);
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return new;
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}
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+/*
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+ * Fill the node with callchain values
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+ */
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static void
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-fill_node(struct callchain_node *node, struct ip_callchain *chain, int start,
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- struct symbol **syms)
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+fill_node(struct callchain_node *node, struct ip_callchain *chain,
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+ int start, struct symbol **syms)
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{
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int i;
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@@ -84,54 +106,80 @@ fill_node(struct callchain_node *node, struct ip_callchain *chain, int start,
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call->sym = syms[i];
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list_add_tail(&call->list, &node->val);
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}
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- node->val_nr = i - start;
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+ node->val_nr = chain->nr - start;
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+ if (!node->val_nr)
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+ printf("Warning: empty node in callchain tree\n");
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}
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-static void add_child(struct callchain_node *parent, struct ip_callchain *chain,
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- struct symbol **syms)
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+static void
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+add_child(struct callchain_node *parent, struct ip_callchain *chain,
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+ int start, struct symbol **syms)
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{
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struct callchain_node *new;
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- new = create_child(parent);
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- fill_node(new, chain, parent->val_nr, syms);
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+ new = create_child(parent, false);
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+ fill_node(new, chain, start, syms);
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new->hit = 1;
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}
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+/*
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+ * Split the parent in two parts (a new child is created) and
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+ * give a part of its callchain to the created child.
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+ * Then create another child to host the given callchain of new branch
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+ */
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static void
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split_add_child(struct callchain_node *parent, struct ip_callchain *chain,
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- struct callchain_list *to_split, int idx, struct symbol **syms)
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+ struct callchain_list *to_split, int idx_parents, int idx_local,
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+ struct symbol **syms)
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{
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struct callchain_node *new;
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+ struct list_head *old_tail;
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+ int idx_total = idx_parents + idx_local;
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/* split */
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- new = create_child(parent);
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- list_move_tail(&to_split->list, &new->val);
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- new->hit = parent->hit;
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- parent->hit = 0;
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- parent->val_nr = idx;
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+ new = create_child(parent, true);
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+
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+ /* split the callchain and move a part to the new child */
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+ old_tail = parent->val.prev;
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+ list_del_range(&to_split->list, old_tail);
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+ new->val.next = &to_split->list;
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+ new->val.prev = old_tail;
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+ to_split->list.prev = &new->val;
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+ old_tail->next = &new->val;
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- /* create the new one */
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- add_child(parent, chain, syms);
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+ /* split the hits */
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+ new->hit = parent->hit;
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+ new->val_nr = parent->val_nr - idx_local;
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+ parent->val_nr = idx_local;
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+
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+ /* create a new child for the new branch if any */
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+ if (idx_total < chain->nr) {
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+ parent->hit = 0;
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+ add_child(parent, chain, idx_total, syms);
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+ } else {
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+ parent->hit = 1;
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+ }
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}
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static int
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__append_chain(struct callchain_node *root, struct ip_callchain *chain,
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int start, struct symbol **syms);
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-static int
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+static void
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__append_chain_children(struct callchain_node *root, struct ip_callchain *chain,
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- struct symbol **syms)
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+ struct symbol **syms, int start)
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{
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struct callchain_node *rnode;
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/* lookup in childrens */
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list_for_each_entry(rnode, &root->children, brothers) {
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- int ret = __append_chain(rnode, chain, root->val_nr, syms);
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+ int ret = __append_chain(rnode, chain, start, syms);
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if (!ret)
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- return 0;
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+ return;
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}
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- return -1;
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+ /* nothing in children, add to the current node */
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+ add_child(root, chain, start, syms);
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}
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static int
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@@ -142,14 +190,22 @@ __append_chain(struct callchain_node *root, struct ip_callchain *chain,
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int i = start;
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bool found = false;
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- /* lookup in the current node */
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+ /*
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+ * Lookup in the current node
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+ * If we have a symbol, then compare the start to match
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+ * anywhere inside a function.
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+ */
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list_for_each_entry(cnode, &root->val, list) {
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- if (cnode->ip != chain->ips[i++])
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+ if (i == chain->nr)
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+ break;
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+ if (cnode->sym && syms[i]) {
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+ if (cnode->sym->start != syms[i]->start)
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+ break;
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+ } else if (cnode->ip != chain->ips[i])
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break;
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if (!found)
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found = true;
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- if (i == chain->nr)
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- break;
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+ i++;
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}
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/* matches not, relay on the parent */
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@@ -157,23 +213,25 @@ __append_chain(struct callchain_node *root, struct ip_callchain *chain,
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return -1;
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/* we match only a part of the node. Split it and add the new chain */
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- if (i < root->val_nr) {
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- split_add_child(root, chain, cnode, i, syms);
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+ if (i - start < root->val_nr) {
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+ split_add_child(root, chain, cnode, start, i - start, syms);
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return 0;
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}
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/* we match 100% of the path, increment the hit */
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- if (i == root->val_nr) {
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+ if (i - start == root->val_nr && i == chain->nr) {
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root->hit++;
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return 0;
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}
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- return __append_chain_children(root, chain, syms);
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+ /* We match the node and still have a part remaining */
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+ __append_chain_children(root, chain, syms, i);
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+
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+ return 0;
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}
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void append_chain(struct callchain_node *root, struct ip_callchain *chain,
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struct symbol **syms)
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{
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- if (__append_chain_children(root, chain, syms) == -1)
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- add_child(root, chain, syms);
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+ __append_chain_children(root, chain, syms, 0);
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}
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