|
@@ -259,10 +259,22 @@ static void __rb_erase_color(struct rb_node *node, struct rb_node *parent,
|
|
|
{
|
|
|
struct rb_node *other;
|
|
|
|
|
|
- while ((!node || rb_is_black(node)) && node != root->rb_node)
|
|
|
- {
|
|
|
- if (parent->rb_left == node)
|
|
|
- {
|
|
|
+ while (true) {
|
|
|
+ /*
|
|
|
+ * Loop invariant: all leaf paths going through node have a
|
|
|
+ * black node count that is 1 lower than other leaf paths.
|
|
|
+ *
|
|
|
+ * If node is red, we can flip it to black to adjust.
|
|
|
+ * If node is the root, all leaf paths go through it.
|
|
|
+ * Otherwise, we need to adjust the tree through color flips
|
|
|
+ * and tree rotations as per one of the 4 cases below.
|
|
|
+ */
|
|
|
+ if (node && rb_is_red(node)) {
|
|
|
+ rb_set_black(node);
|
|
|
+ break;
|
|
|
+ } else if (!parent) {
|
|
|
+ break;
|
|
|
+ } else if (parent->rb_left == node) {
|
|
|
other = parent->rb_right;
|
|
|
if (rb_is_red(other))
|
|
|
{
|
|
@@ -291,12 +303,9 @@ static void __rb_erase_color(struct rb_node *node, struct rb_node *parent,
|
|
|
rb_set_black(parent);
|
|
|
rb_set_black(other->rb_right);
|
|
|
__rb_rotate_left(parent, root);
|
|
|
- node = root->rb_node;
|
|
|
break;
|
|
|
}
|
|
|
- }
|
|
|
- else
|
|
|
- {
|
|
|
+ } else {
|
|
|
other = parent->rb_left;
|
|
|
if (rb_is_red(other))
|
|
|
{
|
|
@@ -325,13 +334,10 @@ static void __rb_erase_color(struct rb_node *node, struct rb_node *parent,
|
|
|
rb_set_black(parent);
|
|
|
rb_set_black(other->rb_left);
|
|
|
__rb_rotate_right(parent, root);
|
|
|
- node = root->rb_node;
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
- if (node)
|
|
|
- rb_set_black(node);
|
|
|
}
|
|
|
|
|
|
void rb_erase(struct rb_node *node, struct rb_root *root)
|