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slub: Remove useless checks in alloc_debug_processing

Alloc debug processing is never called with a NULL object pointer.
No reason to check for NULL.

Reviewed-by: Pekka Enberg <penberg@cs.helsinki.fi>
Signed-off-by: Christoph Lameter <clameter@sgi.com>
Christoph Lameter 17 years ago
parent
commit
d692ef6dcd
1 changed files with 2 additions and 2 deletions
  1. 2 2
      mm/slub.c

+ 2 - 2
mm/slub.c

@@ -852,7 +852,7 @@ static int alloc_debug_processing(struct kmem_cache *s, struct page *page,
 	if (!check_slab(s, page))
 		goto bad;
 
-	if (object && !on_freelist(s, page, object)) {
+	if (!on_freelist(s, page, object)) {
 		object_err(s, page, object, "Object already allocated");
 		goto bad;
 	}
@@ -862,7 +862,7 @@ static int alloc_debug_processing(struct kmem_cache *s, struct page *page,
 		goto bad;
 	}
 
-	if (object && !check_object(s, page, object, 0))
+	if (!check_object(s, page, object, 0))
 		goto bad;
 
 	/* Success perform special debug activities for allocs */