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SLUB Debug: fix initial object debug state of NUMA bootstrap objects

The function we are calling to initialize object debug state during early NUMA
bootstrap sets up an inactive object giving it the wrong redzone signature.
The bootstrap nodes are active objects and should have active redzone
signatures.

Currently slab validation complains and reverts the object to active state.

Signed-off-by: Christoph Lameter <clameter@sgi.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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Modificáronse 1 ficheiros con 2 adicións e 1 borrados
  1. 2 1
      mm/slub.c

+ 2 - 1
mm/slub.c

@@ -1876,7 +1876,8 @@ static struct kmem_cache_node * __init early_kmem_cache_node_alloc(gfp_t gfpflag
 	page->freelist = get_freepointer(kmalloc_caches, n);
 	page->inuse++;
 	kmalloc_caches->node[node] = n;
-	setup_object_debug(kmalloc_caches, page, n);
+	init_object(kmalloc_caches, n, 1);
+	init_tracking(kmalloc_caches, n);
 	init_kmem_cache_node(n);
 	atomic_long_inc(&n->nr_slabs);
 	add_partial(n, page);