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@@ -130,9 +130,9 @@ EXPORT_SYMBOL_GPL(osd_WaitEventCreate);
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/**
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/**
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* osd_WaitEventSet() - Wake up the process
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* osd_WaitEventSet() - Wake up the process
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- * @waitEvent: Structure to event to be woken up
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+ * @wait_event: Structure to event to be woken up
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*
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*
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- * @waitevent is of type &struct osd_waitevent
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+ * @wait_event is of type &struct osd_waitevent
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*
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*
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* Wake up the sleeping process so it can do some work.
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* Wake up the sleeping process so it can do some work.
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* And set condition indicator in &struct osd_waitevent to indicate
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* And set condition indicator in &struct osd_waitevent to indicate
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@@ -140,18 +140,18 @@ EXPORT_SYMBOL_GPL(osd_WaitEventCreate);
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*
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*
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* Only used by Network and Storage Hyper-V drivers.
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* Only used by Network and Storage Hyper-V drivers.
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*/
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*/
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-void osd_WaitEventSet(struct osd_waitevent *waitEvent)
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+void osd_WaitEventSet(struct osd_waitevent *wait_event)
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{
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{
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- waitEvent->condition = 1;
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- wake_up_interruptible(&waitEvent->event);
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+ wait_event->condition = 1;
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+ wake_up_interruptible(&wait_event->event);
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}
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}
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EXPORT_SYMBOL_GPL(osd_WaitEventSet);
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EXPORT_SYMBOL_GPL(osd_WaitEventSet);
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/**
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/**
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* osd_WaitEventWait() - Wait for event till condition is true
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* osd_WaitEventWait() - Wait for event till condition is true
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- * @waitEvent: Structure to event to be put to sleep
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+ * @wait_event: Structure to event to be put to sleep
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*
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*
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- * @waitevent is of type &struct osd_waitevent
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+ * @wait_event is of type &struct osd_waitevent
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*
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*
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* Set up the process to sleep until waitEvent->condition get true.
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* Set up the process to sleep until waitEvent->condition get true.
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* And set condition indicator in &struct osd_waitevent to indicate
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* And set condition indicator in &struct osd_waitevent to indicate
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@@ -161,25 +161,25 @@ EXPORT_SYMBOL_GPL(osd_WaitEventSet);
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*
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*
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* Mainly used by Hyper-V drivers.
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* Mainly used by Hyper-V drivers.
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*/
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*/
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-int osd_WaitEventWait(struct osd_waitevent *waitEvent)
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+int osd_WaitEventWait(struct osd_waitevent *wait_event)
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{
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{
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int ret = 0;
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int ret = 0;
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- ret = wait_event_interruptible(waitEvent->event,
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- waitEvent->condition);
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- waitEvent->condition = 0;
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+ ret = wait_event_interruptible(wait_event->event,
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+ wait_event->condition);
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+ wait_event->condition = 0;
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return ret;
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return ret;
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}
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}
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EXPORT_SYMBOL_GPL(osd_WaitEventWait);
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EXPORT_SYMBOL_GPL(osd_WaitEventWait);
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/**
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/**
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* osd_WaitEventWaitEx() - Wait for event or timeout for process wakeup
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* osd_WaitEventWaitEx() - Wait for event or timeout for process wakeup
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- * @waitEvent: Structure to event to be put to sleep
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- * @TimeoutInMs: Total number of Milliseconds to wait before waking up
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+ * @wait_event: Structure to event to be put to sleep
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+ * @timeout_in_ms: Total number of Milliseconds to wait before waking up
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*
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*
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- * @waitevent is of type &struct osd_waitevent
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+ * @wait_event is of type &struct osd_waitevent
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* Set up the process to sleep until @waitEvent->condition get true or
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* Set up the process to sleep until @waitEvent->condition get true or
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- * @TimeoutInMs (Time out in Milliseconds) has been reached.
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+ * @timeout_in_ms (Time out in Milliseconds) has been reached.
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* And set condition indicator in &struct osd_waitevent to indicate
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* And set condition indicator in &struct osd_waitevent to indicate
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* the process is in a sleeping state.
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* the process is in a sleeping state.
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*
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*
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@@ -187,14 +187,14 @@ EXPORT_SYMBOL_GPL(osd_WaitEventWait);
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*
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*
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* Mainly used by Hyper-V drivers.
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* Mainly used by Hyper-V drivers.
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*/
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*/
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-int osd_WaitEventWaitEx(struct osd_waitevent *waitEvent, u32 TimeoutInMs)
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+int osd_WaitEventWaitEx(struct osd_waitevent *wait_event, u32 timeout_in_ms)
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{
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{
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int ret = 0;
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int ret = 0;
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- ret = wait_event_interruptible_timeout(waitEvent->event,
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- waitEvent->condition,
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- msecs_to_jiffies(TimeoutInMs));
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- waitEvent->condition = 0;
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+ ret = wait_event_interruptible_timeout(wait_event->event,
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+ wait_event->condition,
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+ msecs_to_jiffies(timeout_in_ms));
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+ wait_event->condition = 0;
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return ret;
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return ret;
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}
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}
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EXPORT_SYMBOL_GPL(osd_WaitEventWaitEx);
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EXPORT_SYMBOL_GPL(osd_WaitEventWaitEx);
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