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@@ -303,13 +303,13 @@ module_param(ps3fb_mode, int, 0);
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static char *mode_option __devinitdata;
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-static int ps3fb_get_res_table(u32 xres, u32 yres)
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+static int ps3fb_get_res_table(u32 xres, u32 yres, int mode)
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{
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int full_mode;
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unsigned int i;
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u32 x, y, f;
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- full_mode = (ps3fb_mode & PS3FB_FULL_MODE_BIT) ? PS3FB_RES_FULL : 0;
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+ full_mode = (mode & PS3FB_FULL_MODE_BIT) ? PS3FB_RES_FULL : 0;
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for (i = 0;; i++) {
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x = ps3fb_res[i].xres;
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y = ps3fb_res[i].yres;
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@@ -527,7 +527,7 @@ static int ps3fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
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}
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/* Memory limit */
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- i = ps3fb_get_res_table(var->xres, var->yres);
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+ i = ps3fb_get_res_table(var->xres, var->yres, mode);
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if (ps3fb_res[i].xres*ps3fb_res[i].yres*BPP > ps3fb_videomemory.size) {
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DPRINTK("Not enough memory\n");
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return -ENOMEM;
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@@ -553,13 +553,14 @@ static int ps3fb_set_par(struct fb_info *info)
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DPRINTK("xres:%d xv:%d yres:%d yv:%d clock:%d\n",
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info->var.xres, info->var.xres_virtual,
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info->var.yres, info->var.yres_virtual, info->var.pixclock);
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- i = ps3fb_get_res_table(info->var.xres, info->var.yres);
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- ps3fb.res_index = i;
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mode = ps3fb_find_mode(&info->var, &info->fix.line_length);
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if (!mode)
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return -EINVAL;
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+ i = ps3fb_get_res_table(info->var.xres, info->var.yres, mode);
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+ ps3fb.res_index = i;
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+
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offset = FB_OFF(i) + VP_OFF(i);
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info->fix.smem_len = ps3fb_videomemory.size - offset;
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info->screen_base = (char __iomem *)ps3fb.xdr_ea + offset;
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@@ -610,7 +611,7 @@ static int ps3fb_mmap(struct fb_info *info, struct vm_area_struct *vma)
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unsigned long size, offset;
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int i;
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- i = ps3fb_get_res_table(info->var.xres, info->var.yres);
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+ i = ps3fb_get_res_table(info->var.xres, info->var.yres, ps3fb_mode);
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if (i == -1)
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return -EINVAL;
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@@ -999,7 +1000,7 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
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if (ps3fb_mode > 0 &&
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!ps3av_video_mode2res(ps3fb_mode, &xres, &yres)) {
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- ps3fb.res_index = ps3fb_get_res_table(xres, yres);
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+ ps3fb.res_index = ps3fb_get_res_table(xres, yres, ps3fb_mode);
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DPRINTK("res_index:%d\n", ps3fb.res_index);
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} else
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ps3fb.res_index = GPU_RES_INDEX;
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