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rbd: document rbd_spec structure

I promised Josh I would document whether there were any restrictions
needed for accessing fields of an rbd_spec structure.  This adds a
big block of comments that documents the structure and how it is
used--including the fact that we don't attempt to synchronize access
to it.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: David Zafman <david.zafman@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
Alex Elder 12 years ago
parent
commit
c66c6e0c0b
1 changed files with 20 additions and 1 deletions
  1. 20 1
      drivers/block/rbd.c

+ 20 - 1
drivers/block/rbd.c

@@ -119,7 +119,26 @@ struct rbd_image_header {
  * An rbd image specification.
  *
  * The tuple (pool_id, image_id, snap_id) is sufficient to uniquely
- * identify an image.
+ * identify an image.  Each rbd_dev structure includes a pointer to
+ * an rbd_spec structure that encapsulates this identity.
+ *
+ * Each of the id's in an rbd_spec has an associated name.  For a
+ * user-mapped image, the names are supplied and the id's associated
+ * with them are looked up.  For a layered image, a parent image is
+ * defined by the tuple, and the names are looked up.
+ *
+ * An rbd_dev structure contains a parent_spec pointer which is
+ * non-null if the image it represents is a child in a layered
+ * image.  This pointer will refer to the rbd_spec structure used
+ * by the parent rbd_dev for its own identity (i.e., the structure
+ * is shared between the parent and child).
+ *
+ * Since these structures are populated once, during the discovery
+ * phase of image construction, they are effectively immutable so
+ * we make no effort to synchronize access to them.
+ *
+ * Note that code herein does not assume the image name is known (it
+ * could be a null pointer).
  */
 struct rbd_spec {
 	u64		pool_id;