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@@ -630,6 +630,331 @@ bool v4l_match_dv_timings(const struct v4l2_dv_timings *t1,
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}
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EXPORT_SYMBOL_GPL(v4l_match_dv_timings);
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+/*
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+ * CVT defines
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+ * Based on Coordinated Video Timings Standard
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+ * version 1.1 September 10, 2003
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+ */
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+
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+#define CVT_PXL_CLK_GRAN 250000 /* pixel clock granularity */
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+
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+/* Normal blanking */
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+#define CVT_MIN_V_BPORCH 7 /* lines */
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+#define CVT_MIN_V_PORCH_RND 3 /* lines */
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+#define CVT_MIN_VSYNC_BP 550 /* min time of vsync + back porch (us) */
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+
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+/* Normal blanking for CVT uses GTF to calculate horizontal blanking */
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+#define CVT_CELL_GRAN 8 /* character cell granularity */
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+#define CVT_M 600 /* blanking formula gradient */
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+#define CVT_C 40 /* blanking formula offset */
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+#define CVT_K 128 /* blanking formula scaling factor */
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+#define CVT_J 20 /* blanking formula scaling factor */
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+#define CVT_C_PRIME (((CVT_C - CVT_J) * CVT_K / 256) + CVT_J)
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+#define CVT_M_PRIME (CVT_K * CVT_M / 256)
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+
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+/* Reduced Blanking */
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+#define CVT_RB_MIN_V_BPORCH 7 /* lines */
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+#define CVT_RB_V_FPORCH 3 /* lines */
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+#define CVT_RB_MIN_V_BLANK 460 /* us */
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+#define CVT_RB_H_SYNC 32 /* pixels */
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+#define CVT_RB_H_BPORCH 80 /* pixels */
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+#define CVT_RB_H_BLANK 160 /* pixels */
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+
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+/** v4l2_detect_cvt - detect if the given timings follow the CVT standard
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+ * @frame_height - the total height of the frame (including blanking) in lines.
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+ * @hfreq - the horizontal frequency in Hz.
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+ * @vsync - the height of the vertical sync in lines.
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+ * @polarities - the horizontal and vertical polarities (same as struct
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+ * v4l2_bt_timings polarities).
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+ * @fmt - the resulting timings.
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+ *
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+ * This function will attempt to detect if the given values correspond to a
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+ * valid CVT format. If so, then it will return true, and fmt will be filled
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+ * in with the found CVT timings.
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+ */
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+bool v4l2_detect_cvt(unsigned frame_height, unsigned hfreq, unsigned vsync,
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+ u32 polarities, struct v4l2_dv_timings *fmt)
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+{
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+ int v_fp, v_bp, h_fp, h_bp, hsync;
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+ int frame_width, image_height, image_width;
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+ bool reduced_blanking;
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+ unsigned pix_clk;
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+
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+ if (vsync < 4 || vsync > 7)
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+ return false;
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+
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+ if (polarities == V4L2_DV_VSYNC_POS_POL)
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+ reduced_blanking = false;
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+ else if (polarities == V4L2_DV_HSYNC_POS_POL)
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+ reduced_blanking = true;
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+ else
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+ return false;
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+
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+ /* Vertical */
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+ if (reduced_blanking) {
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+ v_fp = CVT_RB_V_FPORCH;
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+ v_bp = (CVT_RB_MIN_V_BLANK * hfreq + 999999) / 1000000;
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+ v_bp -= vsync + v_fp;
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+
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+ if (v_bp < CVT_RB_MIN_V_BPORCH)
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+ v_bp = CVT_RB_MIN_V_BPORCH;
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+ } else {
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+ v_fp = CVT_MIN_V_PORCH_RND;
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+ v_bp = (CVT_MIN_VSYNC_BP * hfreq + 999999) / 1000000 - vsync;
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+
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+ if (v_bp < CVT_MIN_V_BPORCH)
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+ v_bp = CVT_MIN_V_BPORCH;
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+ }
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+ image_height = (frame_height - v_fp - vsync - v_bp + 1) & ~0x1;
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+
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+ /* Aspect ratio based on vsync */
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+ switch (vsync) {
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+ case 4:
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+ image_width = (image_height * 4) / 3;
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+ break;
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+ case 5:
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+ image_width = (image_height * 16) / 9;
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+ break;
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+ case 6:
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+ image_width = (image_height * 16) / 10;
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+ break;
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+ case 7:
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+ /* special case */
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+ if (image_height == 1024)
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+ image_width = (image_height * 5) / 4;
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+ else if (image_height == 768)
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+ image_width = (image_height * 15) / 9;
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+ else
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+ return false;
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+ break;
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+ default:
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+ return false;
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+ }
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+
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+ image_width = image_width & ~7;
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+
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+ /* Horizontal */
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+ if (reduced_blanking) {
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+ pix_clk = (image_width + CVT_RB_H_BLANK) * hfreq;
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+ pix_clk = (pix_clk / CVT_PXL_CLK_GRAN) * CVT_PXL_CLK_GRAN;
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+
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+ h_bp = CVT_RB_H_BPORCH;
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+ hsync = CVT_RB_H_SYNC;
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+ h_fp = CVT_RB_H_BLANK - h_bp - hsync;
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+
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+ frame_width = image_width + CVT_RB_H_BLANK;
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+ } else {
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+ int h_blank;
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+ unsigned ideal_duty_cycle = CVT_C_PRIME - (CVT_M_PRIME * 1000) / hfreq;
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+
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+ h_blank = (image_width * ideal_duty_cycle + (100 - ideal_duty_cycle) / 2) /
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+ (100 - ideal_duty_cycle);
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+ h_blank = h_blank - h_blank % (2 * CVT_CELL_GRAN);
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+
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+ if (h_blank * 100 / image_width < 20) {
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+ h_blank = image_width / 5;
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+ h_blank = (h_blank + 0x7) & ~0x7;
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+ }
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+
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+ pix_clk = (image_width + h_blank) * hfreq;
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+ pix_clk = (pix_clk / CVT_PXL_CLK_GRAN) * CVT_PXL_CLK_GRAN;
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+
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+ h_bp = h_blank / 2;
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+ frame_width = image_width + h_blank;
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+
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+ hsync = (frame_width * 8 + 50) / 100;
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+ hsync = hsync - hsync % CVT_CELL_GRAN;
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+ h_fp = h_blank - hsync - h_bp;
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+ }
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+
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+ fmt->bt.polarities = polarities;
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+ fmt->bt.width = image_width;
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+ fmt->bt.height = image_height;
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+ fmt->bt.hfrontporch = h_fp;
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+ fmt->bt.vfrontporch = v_fp;
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+ fmt->bt.hsync = hsync;
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+ fmt->bt.vsync = vsync;
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+ fmt->bt.hbackporch = frame_width - image_width - h_fp - hsync;
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+ fmt->bt.vbackporch = frame_height - image_height - v_fp - vsync;
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+ fmt->bt.pixelclock = pix_clk;
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+ fmt->bt.standards = V4L2_DV_BT_STD_CVT;
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+ if (reduced_blanking)
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+ fmt->bt.flags |= V4L2_DV_FL_REDUCED_BLANKING;
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+ return true;
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+}
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+EXPORT_SYMBOL_GPL(v4l2_detect_cvt);
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+
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+/*
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+ * GTF defines
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+ * Based on Generalized Timing Formula Standard
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+ * Version 1.1 September 2, 1999
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+ */
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+
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+#define GTF_PXL_CLK_GRAN 250000 /* pixel clock granularity */
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+
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+#define GTF_MIN_VSYNC_BP 550 /* min time of vsync + back porch (us) */
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+#define GTF_V_FP 1 /* vertical front porch (lines) */
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+#define GTF_CELL_GRAN 8 /* character cell granularity */
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+
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+/* Default */
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+#define GTF_D_M 600 /* blanking formula gradient */
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+#define GTF_D_C 40 /* blanking formula offset */
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+#define GTF_D_K 128 /* blanking formula scaling factor */
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+#define GTF_D_J 20 /* blanking formula scaling factor */
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+#define GTF_D_C_PRIME ((((GTF_D_C - GTF_D_J) * GTF_D_K) / 256) + GTF_D_J)
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+#define GTF_D_M_PRIME ((GTF_D_K * GTF_D_M) / 256)
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+
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+/* Secondary */
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+#define GTF_S_M 3600 /* blanking formula gradient */
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+#define GTF_S_C 40 /* blanking formula offset */
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+#define GTF_S_K 128 /* blanking formula scaling factor */
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+#define GTF_S_J 35 /* blanking formula scaling factor */
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+#define GTF_S_C_PRIME ((((GTF_S_C - GTF_S_J) * GTF_S_K) / 256) + GTF_S_J)
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+#define GTF_S_M_PRIME ((GTF_S_K * GTF_S_M) / 256)
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+
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+/** v4l2_detect_gtf - detect if the given timings follow the GTF standard
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+ * @frame_height - the total height of the frame (including blanking) in lines.
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+ * @hfreq - the horizontal frequency in Hz.
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+ * @vsync - the height of the vertical sync in lines.
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+ * @polarities - the horizontal and vertical polarities (same as struct
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+ * v4l2_bt_timings polarities).
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+ * @aspect - preferred aspect ratio. GTF has no method of determining the
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+ * aspect ratio in order to derive the image width from the
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+ * image height, so it has to be passed explicitly. Usually
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+ * the native screen aspect ratio is used for this. If it
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+ * is not filled in correctly, then 16:9 will be assumed.
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+ * @fmt - the resulting timings.
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+ *
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+ * This function will attempt to detect if the given values correspond to a
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+ * valid GTF format. If so, then it will return true, and fmt will be filled
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+ * in with the found GTF timings.
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+ */
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+bool v4l2_detect_gtf(unsigned frame_height,
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+ unsigned hfreq,
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+ unsigned vsync,
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+ u32 polarities,
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+ struct v4l2_fract aspect,
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+ struct v4l2_dv_timings *fmt)
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+{
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+ int pix_clk;
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+ int v_fp, v_bp, h_fp, h_bp, hsync;
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+ int frame_width, image_height, image_width;
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+ bool default_gtf;
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+ int h_blank;
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+
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+ if (vsync != 3)
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+ return false;
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+
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+ if (polarities == V4L2_DV_VSYNC_POS_POL)
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+ default_gtf = true;
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+ else if (polarities == V4L2_DV_HSYNC_POS_POL)
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+ default_gtf = false;
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+ else
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+ return false;
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+
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+ /* Vertical */
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+ v_fp = GTF_V_FP;
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+ v_bp = (GTF_MIN_VSYNC_BP * hfreq + 999999) / 1000000 - vsync;
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+ image_height = (frame_height - v_fp - vsync - v_bp + 1) & ~0x1;
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+
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+ if (aspect.numerator == 0 || aspect.denominator == 0) {
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+ aspect.numerator = 16;
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+ aspect.denominator = 9;
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+ }
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+ image_width = ((image_height * aspect.numerator) / aspect.denominator);
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+
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+ /* Horizontal */
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+ if (default_gtf)
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+ h_blank = ((image_width * GTF_D_C_PRIME * hfreq) -
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+ (image_width * GTF_D_M_PRIME * 1000) +
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+ (hfreq * (100 - GTF_D_C_PRIME) + GTF_D_M_PRIME * 1000) / 2) /
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+ (hfreq * (100 - GTF_D_C_PRIME) + GTF_D_M_PRIME * 1000);
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+ else
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+ h_blank = ((image_width * GTF_S_C_PRIME * hfreq) -
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+ (image_width * GTF_S_M_PRIME * 1000) +
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+ (hfreq * (100 - GTF_S_C_PRIME) + GTF_S_M_PRIME * 1000) / 2) /
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+ (hfreq * (100 - GTF_S_C_PRIME) + GTF_S_M_PRIME * 1000);
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+
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+ h_blank = h_blank - h_blank % (2 * GTF_CELL_GRAN);
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+ frame_width = image_width + h_blank;
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+
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+ pix_clk = (image_width + h_blank) * hfreq;
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+ pix_clk = pix_clk / GTF_PXL_CLK_GRAN * GTF_PXL_CLK_GRAN;
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+
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+ hsync = (frame_width * 8 + 50) / 100;
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+ hsync = hsync - hsync % GTF_CELL_GRAN;
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+
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+ h_fp = h_blank / 2 - hsync;
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+ h_bp = h_blank / 2;
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+
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+ fmt->bt.polarities = polarities;
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+ fmt->bt.width = image_width;
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+ fmt->bt.height = image_height;
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+ fmt->bt.hfrontporch = h_fp;
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+ fmt->bt.vfrontporch = v_fp;
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+ fmt->bt.hsync = hsync;
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+ fmt->bt.vsync = vsync;
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+ fmt->bt.hbackporch = frame_width - image_width - h_fp - hsync;
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+ fmt->bt.vbackporch = frame_height - image_height - v_fp - vsync;
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+ fmt->bt.pixelclock = pix_clk;
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+ fmt->bt.standards = V4L2_DV_BT_STD_GTF;
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+ if (!default_gtf)
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+ fmt->bt.flags |= V4L2_DV_FL_REDUCED_BLANKING;
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+ return true;
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+}
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+EXPORT_SYMBOL_GPL(v4l2_detect_gtf);
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+
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+/** v4l2_calc_aspect_ratio - calculate the aspect ratio based on bytes
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+ * 0x15 and 0x16 from the EDID.
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+ * @hor_landscape - byte 0x15 from the EDID.
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+ * @vert_portrait - byte 0x16 from the EDID.
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+ *
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+ * Determines the aspect ratio from the EDID.
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+ * See VESA Enhanced EDID standard, release A, rev 2, section 3.6.2:
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+ * "Horizontal and Vertical Screen Size or Aspect Ratio"
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+ */
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+struct v4l2_fract v4l2_calc_aspect_ratio(u8 hor_landscape, u8 vert_portrait)
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+{
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+ struct v4l2_fract aspect = { 16, 9 };
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+ u32 tmp;
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+ u8 ratio;
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+
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+ /* Nothing filled in, fallback to 16:9 */
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+ if (!hor_landscape && !vert_portrait)
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+ return aspect;
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+ /* Both filled in, so they are interpreted as the screen size in cm */
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+ if (hor_landscape && vert_portrait) {
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+ aspect.numerator = hor_landscape;
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+ aspect.denominator = vert_portrait;
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+ return aspect;
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+ }
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+ /* Only one is filled in, so interpret them as a ratio:
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+ (val + 99) / 100 */
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+ ratio = hor_landscape | vert_portrait;
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+ /* Change some rounded values into the exact aspect ratio */
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+ if (ratio == 79) {
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+ aspect.numerator = 16;
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+ aspect.denominator = 9;
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+ } else if (ratio == 34) {
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+ aspect.numerator = 4;
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+ aspect.numerator = 3;
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+ } else if (ratio == 68) {
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+ aspect.numerator = 15;
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+ aspect.numerator = 9;
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+ } else {
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+ aspect.numerator = hor_landscape + 99;
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+ aspect.denominator = 100;
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+ }
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+ if (hor_landscape)
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+ return aspect;
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+ /* The aspect ratio is for portrait, so swap numerator and denominator */
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+ tmp = aspect.denominator;
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+ aspect.denominator = aspect.numerator;
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+ aspect.numerator = tmp;
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+ return aspect;
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+}
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+EXPORT_SYMBOL_GPL(v4l2_calc_aspect_ratio);
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+
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const struct v4l2_frmsize_discrete *v4l2_find_nearest_format(
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const struct v4l2_discrete_probe *probe,
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s32 width, s32 height)
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