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[PATCH] kobject_add() must have a valid name in order to succeed.

So we might as well check to verify this, and let the user know that
something is wrong if they didn't do it correctly, instead of oopsing
later on in kobject_get_name() or somewhere else.

Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
Greg Kroah-Hartman 19 年之前
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c171fef5c8
共有 1 個文件被更改,包括 5 次插入0 次删除
  1. 5 0
      lib/kobject.c

+ 5 - 0
lib/kobject.c

@@ -162,6 +162,11 @@ int kobject_add(struct kobject * kobj)
 		return -ENOENT;
 	if (!kobj->k_name)
 		kobj->k_name = kobj->name;
+	if (!kobj->k_name) {
+		pr_debug("kobject attempted to be registered with no name!\n");
+		WARN_ON(1);
+		return -EINVAL;
+	}
 	parent = kobject_get(kobj->parent);
 
 	pr_debug("kobject %s: registering. parent: %s, set: %s\n",