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ASoC: Fix dapm_seq_compare() for multi-component

Ensure that we keep all widget powerups in DAPM sequence by making
the CODEC the last thing we compare on rather than the first thing.
Also fix the fact that we're currently comparing the widget pointers
rather than the CODEC pointers when we do the substraction so we
won't get stable results.

Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
Mark Brown 14 年之前
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共有 1 个文件被更改,包括 2 次插入2 次删除
  1. 2 2
      sound/soc/soc-dapm.c

+ 2 - 2
sound/soc/soc-dapm.c

@@ -683,12 +683,12 @@ static int dapm_seq_compare(struct snd_soc_dapm_widget *a,
 			    struct snd_soc_dapm_widget *b,
 			    int sort[])
 {
-	if (a->codec != b->codec)
-		return (unsigned long)a - (unsigned long)b;
 	if (sort[a->id] != sort[b->id])
 		return sort[a->id] - sort[b->id];
 	if (a->reg != b->reg)
 		return a->reg - b->reg;
+	if (a->codec != b->codec)
+		return (unsigned long)a->codec - (unsigned long)b->codec;
 
 	return 0;
 }