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@@ -198,7 +198,9 @@ acpi_setup_gpe_for_wake(acpi_handle wake_device,
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acpi_status status = AE_BAD_PARAMETER;
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struct acpi_gpe_event_info *gpe_event_info;
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struct acpi_namespace_node *device_node;
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+ struct acpi_gpe_notify_object *notify_object;
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acpi_cpu_flags flags;
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+ u8 gpe_dispatch_mask;
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ACPI_FUNCTION_TRACE(acpi_setup_gpe_for_wake);
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@@ -221,27 +223,49 @@ acpi_setup_gpe_for_wake(acpi_handle wake_device,
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goto unlock_and_exit;
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}
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+ if (wake_device == ACPI_ROOT_OBJECT) {
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+ goto out;
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+ }
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+
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/*
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* If there is no method or handler for this GPE, then the
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* wake_device will be notified whenever this GPE fires (aka
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* "implicit notify") Note: The GPE is assumed to be
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* level-triggered (for windows compatibility).
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*/
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- if (((gpe_event_info->flags & ACPI_GPE_DISPATCH_MASK) ==
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- ACPI_GPE_DISPATCH_NONE) && (wake_device != ACPI_ROOT_OBJECT)) {
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+ gpe_dispatch_mask = gpe_event_info->flags & ACPI_GPE_DISPATCH_MASK;
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+ if (gpe_dispatch_mask != ACPI_GPE_DISPATCH_NONE
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+ && gpe_dispatch_mask != ACPI_GPE_DISPATCH_NOTIFY) {
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+ goto out;
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+ }
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- /* Validate wake_device is of type Device */
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+ /* Validate wake_device is of type Device */
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- device_node = ACPI_CAST_PTR(struct acpi_namespace_node,
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- wake_device);
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- if (device_node->type != ACPI_TYPE_DEVICE) {
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- goto unlock_and_exit;
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- }
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+ device_node = ACPI_CAST_PTR(struct acpi_namespace_node, wake_device);
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+ if (device_node->type != ACPI_TYPE_DEVICE) {
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+ goto unlock_and_exit;
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+ }
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+
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+ if (gpe_dispatch_mask == ACPI_GPE_DISPATCH_NONE) {
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gpe_event_info->flags = (ACPI_GPE_DISPATCH_NOTIFY |
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ACPI_GPE_LEVEL_TRIGGERED);
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- gpe_event_info->dispatch.device_node = device_node;
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+ gpe_event_info->dispatch.device.node = device_node;
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+ gpe_event_info->dispatch.device.next = NULL;
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+ } else {
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+ /* There are multiple devices to notify implicitly. */
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+
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+ notify_object = ACPI_ALLOCATE_ZEROED(sizeof(*notify_object));
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+ if (!notify_object) {
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+ status = AE_NO_MEMORY;
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+ goto unlock_and_exit;
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+ }
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+
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+ notify_object->node = device_node;
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+ notify_object->next = gpe_event_info->dispatch.device.next;
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+ gpe_event_info->dispatch.device.next = notify_object;
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}
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+ out:
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gpe_event_info->flags |= ACPI_GPE_CAN_WAKE;
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status = AE_OK;
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