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@@ -185,6 +185,9 @@ struct osd_info {
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unsigned long fb_end_aligned_physaddr;
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#endif
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+ /* Current osd mode */
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+ int osd_mode;
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+
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/* Store the buffer offset */
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int set_osd_coords_x;
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int set_osd_coords_y;
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@@ -350,6 +353,7 @@ static int ivtv_fb_prep_frame(struct ivtv *itv, int cmd, void __user *source,
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unsigned long dest_offset, int count)
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{
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DEFINE_WAIT(wait);
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+ struct osd_info *oi = itv->osd_info;
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/* Nothing to do */
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if (count == 0) {
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@@ -358,9 +362,9 @@ static int ivtv_fb_prep_frame(struct ivtv *itv, int cmd, void __user *source,
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}
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/* Check Total FB Size */
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- if ((dest_offset + count) > itv->osd_info->video_buffer_size) {
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+ if ((dest_offset + count) > oi->video_buffer_size) {
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IVTV_FB_WARN("ivtv_fb_prep_frame: Overflowing the framebuffer %ld, only %d available\n",
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- dest_offset + count, itv->osd_info->video_buffer_size);
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+ dest_offset + count, oi->video_buffer_size);
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return -E2BIG;
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}
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@@ -387,7 +391,7 @@ static int ivtv_fb_prep_frame(struct ivtv *itv, int cmd, void __user *source,
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}
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/* OSD Address to send DMA to */
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- dest_offset += IVTV_DEC_MEM_START + itv->osd_info->video_rbase;
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+ dest_offset += IVTV_DEC_MEM_START + oi->video_rbase;
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/* Fill Buffers */
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return ivtv_fb_prep_dec_dma_to_device(itv, dest_offset, source, count);
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@@ -445,8 +449,10 @@ static int ivtvfb_ioctl(struct fb_info *info, unsigned int cmd, unsigned long ar
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static int ivtvfb_set_var(struct ivtv *itv, struct fb_var_screeninfo *var)
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{
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+ struct osd_info *oi = itv->osd_info;
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struct ivtv_osd_coords ivtv_osd;
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struct v4l2_rect ivtv_window;
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+ int osd_mode = -1;
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IVTV_FB_DEBUG_INFO("ivtvfb_set_var\n");
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@@ -456,32 +462,24 @@ static int ivtvfb_set_var(struct ivtv *itv, struct fb_var_screeninfo *var)
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else /* RGB */
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write_reg(read_reg(0x02a00) & ~0x0002000, 0x02a00);
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- /* Set the color mode
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- Although rare, occasionally things go wrong. The extra mode
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- change seems to help... */
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-
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+ /* Set the color mode */
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switch (var->bits_per_pixel) {
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case 8:
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- ivtv_vapi(itv, CX2341X_OSD_SET_PIXEL_FORMAT, 1, 0);
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- ivtv_vapi(itv, CX2341X_OSD_SET_PIXEL_FORMAT, 1, IVTV_OSD_BPP_8);
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+ osd_mode = IVTV_OSD_BPP_8;
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break;
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case 32:
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- ivtv_vapi(itv, CX2341X_OSD_SET_PIXEL_FORMAT, 1, 0);
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- ivtv_vapi(itv, CX2341X_OSD_SET_PIXEL_FORMAT, 1, IVTV_OSD_BPP_32);
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+ osd_mode = IVTV_OSD_BPP_32;
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break;
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case 16:
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switch (var->green.length) {
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case 4:
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- ivtv_vapi(itv, CX2341X_OSD_SET_PIXEL_FORMAT, 1, 0);
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- ivtv_vapi(itv, CX2341X_OSD_SET_PIXEL_FORMAT, 1, IVTV_OSD_BPP_16_444);
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+ osd_mode = IVTV_OSD_BPP_16_444;
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break;
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case 5:
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- ivtv_vapi(itv, CX2341X_OSD_SET_PIXEL_FORMAT, 1, 0);
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- ivtv_vapi(itv, CX2341X_OSD_SET_PIXEL_FORMAT, 1, IVTV_OSD_BPP_16_555);
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+ osd_mode = IVTV_OSD_BPP_16_555;
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break;
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case 6:
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- ivtv_vapi(itv, CX2341X_OSD_SET_PIXEL_FORMAT, 1, 0);
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- ivtv_vapi(itv, CX2341X_OSD_SET_PIXEL_FORMAT, 1, IVTV_OSD_BPP_16_565);
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+ osd_mode = IVTV_OSD_BPP_16_565;
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break;
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default:
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IVTV_FB_DEBUG_WARN("ivtvfb_set_var - Invalid bpp\n");
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@@ -491,8 +489,17 @@ static int ivtvfb_set_var(struct ivtv *itv, struct fb_var_screeninfo *var)
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IVTV_FB_DEBUG_WARN("ivtvfb_set_var - Invalid bpp\n");
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}
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- itv->osd_info->bits_per_pixel = var->bits_per_pixel;
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- itv->osd_info->bytes_per_pixel = var->bits_per_pixel / 8;
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+ /* Change osd mode if needed.
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+ Although rare, things can go wrong. The extra mode
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+ change seems to help... */
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+ if (osd_mode != -1 && osd_mode != oi->osd_mode) {
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+ ivtv_vapi(itv, CX2341X_OSD_SET_PIXEL_FORMAT, 1, 0);
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+ ivtv_vapi(itv, CX2341X_OSD_SET_PIXEL_FORMAT, 1, osd_mode);
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+ oi->osd_mode = osd_mode;
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+ }
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+
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+ oi->bits_per_pixel = var->bits_per_pixel;
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+ oi->bytes_per_pixel = var->bits_per_pixel / 8;
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/* Set the flicker filter */
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switch (var->vmode & FB_VMODE_MASK) {
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@@ -887,6 +894,9 @@ static int ivtvfb_init_vidmode(struct ivtv *itv)
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oi->bits_per_pixel = osd_depth;
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oi->bytes_per_pixel = oi->bits_per_pixel / 8;
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+ /* Invalidate current osd mode to force a mode switch later */
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+ oi->osd_mode = -1;
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+
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/* Horizontal size & position */
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if (osd_xres > 720) osd_xres = 720;
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