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+/*
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+ * Bit operations for the Hexagon architecture
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+ *
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+ * Copyright (c) 2010-2011, Code Aurora Forum. All rights reserved.
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+ *
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+ *
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+ * This program is free software; you can redistribute it and/or modify
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+ * it under the terms of the GNU General Public License version 2 and
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+ * only version 2 as published by the Free Software Foundation.
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+ *
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+ * This program is distributed in the hope that it will be useful,
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+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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+ * GNU General Public License for more details.
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+ *
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+ * You should have received a copy of the GNU General Public License
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+ * along with this program; if not, write to the Free Software
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+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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+ * 02110-1301, USA.
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+ */
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+
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+#ifndef _ASM_BITOPS_H
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+#define _ASM_BITOPS_H
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+
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+#include <linux/compiler.h>
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+#include <asm/byteorder.h>
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+#include <asm/system.h>
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+#include <asm/atomic.h>
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+
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+#ifdef __KERNEL__
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+
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+#define smp_mb__before_clear_bit() barrier()
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+#define smp_mb__after_clear_bit() barrier()
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+
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+/*
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+ * The offset calculations for these are based on BITS_PER_LONG == 32
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+ * (i.e. I get to shift by #5-2 (32 bits per long, 4 bytes per access),
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+ * mask by 0x0000001F)
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+ *
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+ * Typically, R10 is clobbered for address, R11 bit nr, and R12 is temp
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+ */
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+
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+/**
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+ * test_and_clear_bit - clear a bit and return its old value
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+ * @nr: bit number to clear
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+ * @addr: pointer to memory
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+ */
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+static inline int test_and_clear_bit(int nr, volatile void *addr)
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+{
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+ int oldval;
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+
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+ __asm__ __volatile__ (
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+ " {R10 = %1; R11 = asr(%2,#5); }\n"
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+ " {R10 += asl(R11,#2); R11 = and(%2,#0x1f)}\n"
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+ "1: R12 = memw_locked(R10);\n"
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+ " { P0 = tstbit(R12,R11); R12 = clrbit(R12,R11); }\n"
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+ " memw_locked(R10,P1) = R12;\n"
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+ " {if !P1 jump 1b; %0 = mux(P0,#1,#0);}\n"
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+ : "=&r" (oldval)
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+ : "r" (addr), "r" (nr)
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+ : "r10", "r11", "r12", "p0", "p1", "memory"
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+ );
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+
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+ return oldval;
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+}
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+
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+/**
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+ * test_and_set_bit - set a bit and return its old value
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+ * @nr: bit number to set
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+ * @addr: pointer to memory
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+ */
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+static inline int test_and_set_bit(int nr, volatile void *addr)
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+{
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+ int oldval;
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+
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+ __asm__ __volatile__ (
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+ " {R10 = %1; R11 = asr(%2,#5); }\n"
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+ " {R10 += asl(R11,#2); R11 = and(%2,#0x1f)}\n"
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+ "1: R12 = memw_locked(R10);\n"
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+ " { P0 = tstbit(R12,R11); R12 = setbit(R12,R11); }\n"
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+ " memw_locked(R10,P1) = R12;\n"
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+ " {if !P1 jump 1b; %0 = mux(P0,#1,#0);}\n"
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+ : "=&r" (oldval)
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+ : "r" (addr), "r" (nr)
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+ : "r10", "r11", "r12", "p0", "p1", "memory"
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+ );
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+
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+
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+ return oldval;
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+
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+}
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+
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+/**
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+ * test_and_change_bit - toggle a bit and return its old value
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+ * @nr: bit number to set
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+ * @addr: pointer to memory
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+ */
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+static inline int test_and_change_bit(int nr, volatile void *addr)
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+{
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+ int oldval;
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+
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+ __asm__ __volatile__ (
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+ " {R10 = %1; R11 = asr(%2,#5); }\n"
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+ " {R10 += asl(R11,#2); R11 = and(%2,#0x1f)}\n"
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+ "1: R12 = memw_locked(R10);\n"
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+ " { P0 = tstbit(R12,R11); R12 = togglebit(R12,R11); }\n"
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+ " memw_locked(R10,P1) = R12;\n"
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+ " {if !P1 jump 1b; %0 = mux(P0,#1,#0);}\n"
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+ : "=&r" (oldval)
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+ : "r" (addr), "r" (nr)
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+ : "r10", "r11", "r12", "p0", "p1", "memory"
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+ );
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+
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+ return oldval;
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+
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+}
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+
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+/*
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+ * Atomic, but doesn't care about the return value.
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+ * Rewrite later to save a cycle or two.
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+ */
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+
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+static inline void clear_bit(int nr, volatile void *addr)
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+{
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+ test_and_clear_bit(nr, addr);
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+}
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+
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+static inline void set_bit(int nr, volatile void *addr)
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+{
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+ test_and_set_bit(nr, addr);
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+}
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+
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+static inline void change_bit(int nr, volatile void *addr)
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+{
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+ test_and_change_bit(nr, addr);
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+}
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+
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+
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+/*
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+ * These are allowed to be non-atomic. In fact the generic flavors are
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+ * in non-atomic.h. Would it be better to use intrinsics for this?
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+ *
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+ * OK, writes in our architecture do not invalidate LL/SC, so this has to
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+ * be atomic, particularly for things like slab_lock and slab_unlock.
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+ *
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+ */
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+static inline void __clear_bit(int nr, volatile unsigned long *addr)
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+{
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+ test_and_clear_bit(nr, addr);
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+}
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+
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+static inline void __set_bit(int nr, volatile unsigned long *addr)
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+{
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+ test_and_set_bit(nr, addr);
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+}
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+
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+static inline void __change_bit(int nr, volatile unsigned long *addr)
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+{
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+ test_and_change_bit(nr, addr);
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+}
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+
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+/* Apparently, at least some of these are allowed to be non-atomic */
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+static inline int __test_and_clear_bit(int nr, volatile unsigned long *addr)
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+{
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+ return test_and_clear_bit(nr, addr);
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+}
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+
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+static inline int __test_and_set_bit(int nr, volatile unsigned long *addr)
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+{
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+ return test_and_set_bit(nr, addr);
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+}
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+
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+static inline int __test_and_change_bit(int nr, volatile unsigned long *addr)
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+{
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+ return test_and_change_bit(nr, addr);
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+}
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+
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+static inline int __test_bit(int nr, const volatile unsigned long *addr)
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+{
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+ int retval;
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+
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+ asm volatile(
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+ "{P0 = tstbit(%1,%2); if (P0.new) %0 = #1; if (!P0.new) %0 = #0;}\n"
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+ : "=&r" (retval)
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+ : "r" (addr[BIT_WORD(nr)]), "r" (nr % BITS_PER_LONG)
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+ : "p0"
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+ );
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+
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+ return retval;
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+}
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+
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+#define test_bit(nr, addr) __test_bit(nr, addr)
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+
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+/*
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+ * ffz - find first zero in word.
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+ * @word: The word to search
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+ *
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+ * Undefined if no zero exists, so code should check against ~0UL first.
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+ */
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+static inline long ffz(int x)
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+{
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+ int r;
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+
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+ asm("%0 = ct1(%1);\n"
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+ : "=&r" (r)
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+ : "r" (x));
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+ return r;
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+}
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+
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+/*
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+ * fls - find last (most-significant) bit set
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+ * @x: the word to search
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+ *
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+ * This is defined the same way as ffs.
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+ * Note fls(0) = 0, fls(1) = 1, fls(0x80000000) = 32.
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+ */
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+static inline long fls(int x)
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+{
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+ int r;
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+
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+ asm("{ %0 = cl0(%1);}\n"
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+ "%0 = sub(#32,%0);\n"
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+ : "=&r" (r)
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+ : "r" (x)
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+ : "p0");
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+
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+ return r;
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+}
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+
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+/*
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+ * ffs - find first bit set
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+ * @x: the word to search
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+ *
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+ * This is defined the same way as
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+ * the libc and compiler builtin ffs routines, therefore
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+ * differs in spirit from the above ffz (man ffs).
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+ */
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+static inline long ffs(int x)
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+{
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+ int r;
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+
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+ asm("{ P0 = cmp.eq(%1,#0); %0 = ct0(%1);}\n"
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+ "{ if P0 %0 = #0; if !P0 %0 = add(%0,#1);}\n"
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+ : "=&r" (r)
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+ : "r" (x)
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+ : "p0");
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+
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+ return r;
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+}
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+
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+/*
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+ * __ffs - find first bit in word.
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+ * @word: The word to search
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+ *
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+ * Undefined if no bit exists, so code should check against 0 first.
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+ *
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+ * bits_per_long assumed to be 32
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+ * numbering starts at 0 I think (instead of 1 like ffs)
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+ */
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+static inline unsigned long __ffs(unsigned long word)
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+{
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+ int num;
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+
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+ asm("%0 = ct0(%1);\n"
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+ : "=&r" (num)
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+ : "r" (word));
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+
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+ return num;
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+}
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+
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+/*
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+ * __fls - find last (most-significant) set bit in a long word
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+ * @word: the word to search
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+ *
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+ * Undefined if no set bit exists, so code should check against 0 first.
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+ * bits_per_long assumed to be 32
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+ */
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+static inline unsigned long __fls(unsigned long word)
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+{
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+ int num;
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+
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+ asm("%0 = cl0(%1);\n"
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+ "%0 = sub(#31,%0);\n"
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+ : "=&r" (num)
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+ : "r" (word));
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+
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+ return num;
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+}
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+
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+#include <asm-generic/bitops/lock.h>
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+#include <asm-generic/bitops/find.h>
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+
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+#include <asm-generic/bitops/fls64.h>
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+#include <asm-generic/bitops/sched.h>
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+#include <asm-generic/bitops/hweight.h>
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+
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+#include <asm-generic/bitops/le.h>
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+#include <asm-generic/bitops/ext2-atomic.h>
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+
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+#endif /* __KERNEL__ */
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+#endif
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