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@@ -719,7 +719,7 @@ enqueue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int wakeup)
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__enqueue_entity(cfs_rq, se);
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}
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-static void clear_buddies(struct cfs_rq *cfs_rq, struct sched_entity *se)
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+static void __clear_buddies(struct cfs_rq *cfs_rq, struct sched_entity *se)
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{
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if (cfs_rq->last == se)
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cfs_rq->last = NULL;
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@@ -728,6 +728,12 @@ static void clear_buddies(struct cfs_rq *cfs_rq, struct sched_entity *se)
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cfs_rq->next = NULL;
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}
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+static void clear_buddies(struct cfs_rq *cfs_rq, struct sched_entity *se)
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+{
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+ for_each_sched_entity(se)
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+ __clear_buddies(cfs_rq_of(se), se);
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+}
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+
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static void
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dequeue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int sleep)
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{
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@@ -1455,7 +1461,7 @@ static struct task_struct *pick_next_task_fair(struct rq *rq)
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* If se was a buddy, clear it so that it will have to earn
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* the favour again.
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*/
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- clear_buddies(cfs_rq, se);
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+ __clear_buddies(cfs_rq, se);
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set_next_entity(cfs_rq, se);
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cfs_rq = group_cfs_rq(se);
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} while (cfs_rq);
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