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regmap: rbtree Expose total memory consumption in the rbtree debugfs entry

Provide a feel of how much overhead the rbtree cache adds to
the game.

[Slightly reworded output in debugfs -- broonie]

Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com>
Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
Dimitris Papastamos 12 years ago
parent
commit
a42277c739
1 changed files with 7 additions and 2 deletions
  1. 7 2
      drivers/base/regmap/regcache-rbtree.c

+ 7 - 2
drivers/base/regmap/regcache-rbtree.c

@@ -138,15 +138,20 @@ static int rbtree_show(struct seq_file *s, void *ignored)
 	struct regcache_rbtree_node *n;
 	struct rb_node *node;
 	unsigned int base, top;
+	size_t mem_size;
 	int nodes = 0;
 	int registers = 0;
 	int this_registers, average;
 
 	map->lock(map);
 
+	mem_size = sizeof(*rbtree_ctx);
+
 	for (node = rb_first(&rbtree_ctx->root); node != NULL;
 	     node = rb_next(node)) {
 		n = container_of(node, struct regcache_rbtree_node, node);
+		mem_size += sizeof(*n);
+		mem_size += (n->blklen * map->cache_word_size);
 
 		regcache_rbtree_get_base_top_reg(map, n, &base, &top);
 		this_registers = ((top - base) / map->reg_stride) + 1;
@@ -161,8 +166,8 @@ static int rbtree_show(struct seq_file *s, void *ignored)
 	else
 		average = 0;
 
-	seq_printf(s, "%d nodes, %d registers, average %d registers\n",
-		   nodes, registers, average);
+	seq_printf(s, "%d nodes, %d registers, average %d registers, used %zu bytes\n",
+		   nodes, registers, average, mem_size);
 
 	map->unlock(map);