|
@@ -654,12 +654,26 @@ static void mga_g200wb_commit(struct drm_crtc *crtc)
|
|
|
WREG_DAC(MGA1064_GEN_IO_DATA, tmp);
|
|
|
}
|
|
|
|
|
|
-
|
|
|
+/*
|
|
|
+ This is how the framebuffer base address is stored in g200 cards:
|
|
|
+ * Assume @offset is the gpu_addr variable of the framebuffer object
|
|
|
+ * Then addr is the number of _pixels_ (not bytes) from the start of
|
|
|
+ VRAM to the first pixel we want to display. (divided by 2 for 32bit
|
|
|
+ framebuffers)
|
|
|
+ * addr is stored in the CRTCEXT0, CRTCC and CRTCD registers
|
|
|
+ addr<20> -> CRTCEXT0<6>
|
|
|
+ addr<19-16> -> CRTCEXT0<3-0>
|
|
|
+ addr<15-8> -> CRTCC<7-0>
|
|
|
+ addr<7-0> -> CRTCD<7-0>
|
|
|
+ CRTCEXT0 has to be programmed last to trigger an update and make the
|
|
|
+ new addr variable take effect.
|
|
|
+ */
|
|
|
void mga_set_start_address(struct drm_crtc *crtc, unsigned offset)
|
|
|
{
|
|
|
struct mga_device *mdev = crtc->dev->dev_private;
|
|
|
u32 addr;
|
|
|
int count;
|
|
|
+ u8 crtcext0;
|
|
|
|
|
|
while (RREG8(0x1fda) & 0x08);
|
|
|
while (!(RREG8(0x1fda) & 0x08));
|
|
@@ -667,10 +681,17 @@ void mga_set_start_address(struct drm_crtc *crtc, unsigned offset)
|
|
|
count = RREG8(MGAREG_VCOUNT) + 2;
|
|
|
while (RREG8(MGAREG_VCOUNT) < count);
|
|
|
|
|
|
- addr = offset >> 2;
|
|
|
+ WREG8(MGAREG_CRTCEXT_INDEX, 0);
|
|
|
+ crtcext0 = RREG8(MGAREG_CRTCEXT_DATA);
|
|
|
+ crtcext0 &= 0xB0;
|
|
|
+ addr = offset / 8;
|
|
|
+ /* Can't store addresses any higher than that...
|
|
|
+ but we also don't have more than 16MB of memory, so it should be fine. */
|
|
|
+ WARN_ON(addr > 0x1fffff);
|
|
|
+ crtcext0 |= (!!(addr & (1<<20)))<<6;
|
|
|
WREG_CRT(0x0d, (u8)(addr & 0xff));
|
|
|
WREG_CRT(0x0c, (u8)(addr >> 8) & 0xff);
|
|
|
- WREG_CRT(0xaf, (u8)(addr >> 16) & 0xf);
|
|
|
+ WREG_ECRT(0x0, ((u8)(addr >> 16) & 0xf) | crtcext0);
|
|
|
}
|
|
|
|
|
|
|