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x86: remove dead code in ia32-emu

Remove useless second time checking of fsave argument in save_i387_ia32()
routine.  It's possible the compiler is doing the same but that is much
better to remove the dead code explicitly.

Signed-off-by: Cyrill Gorcunov <gorcunov@gmail.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Cyrill Gorcunov 17 年之前
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共有 1 个文件被更改,包括 0 次插入2 次删除
  1. 0 2
      arch/x86/ia32/fpu32.c

+ 0 - 2
arch/x86/ia32/fpu32.c

@@ -174,8 +174,6 @@ int save_i387_ia32(struct task_struct *tsk, struct _fpstate_ia32 __user *buf,
 	if (fsave)
 	if (fsave)
 		return 0;
 		return 0;
 	err |= __put_user(tsk->thread.i387.fxsave.swd, &buf->status);
 	err |= __put_user(tsk->thread.i387.fxsave.swd, &buf->status);
-	if (fsave)
-		return err ? -1 : 1;
 	err |= __put_user(X86_FXSR_MAGIC, &buf->magic);
 	err |= __put_user(X86_FXSR_MAGIC, &buf->magic);
 	err |= __copy_to_user(&buf->_fxsr_env[0], &tsk->thread.i387.fxsave,
 	err |= __copy_to_user(&buf->_fxsr_env[0], &tsk->thread.i387.fxsave,
 			      sizeof(struct i387_fxsave_struct));
 			      sizeof(struct i387_fxsave_struct));