Browse Source

[PATCH] sched: remove sleep_avg multiplier

Remove the sleep_avg multiplier.  This multiplier was necessary back when
we had 10 seconds of dynamic range in sleep_avg, but now that we only have
one second, it causes that one second to be compressed down to 100ms in
some cases.  This is particularly noticeable when compiling a kernel in a
slow NFS mount, and I believe it to be a very likely candidate for other
recently reported network related interactivity problems.

In testing, I can detect no negative impact of this removal.

Signed-off-by: Mike Galbraith <efault@gmx.de>
Acked-by: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Mike Galbraith 19 years ago
parent
commit
9430d58e34
1 changed files with 0 additions and 6 deletions
  1. 0 6
      kernel/sched.c

+ 0 - 6
kernel/sched.c

@@ -706,12 +706,6 @@ static int recalc_task_prio(task_t *p, unsigned long long now)
 				p->sleep_avg = JIFFIES_TO_NS(MAX_SLEEP_AVG -
 						DEF_TIMESLICE);
 		} else {
-			/*
-			 * The lower the sleep avg a task has the more
-			 * rapidly it will rise with sleep time.
-			 */
-			sleep_time *= (MAX_BONUS - CURRENT_BONUS(p)) ? : 1;
-
 			/*
 			 * Tasks waking from uninterruptible sleep are
 			 * limited in their sleep_avg rise as they