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@@ -4,10 +4,6 @@
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* Uses for this includes on-device special memory, uncached memory
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* etc.
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*
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- * This code is based on the buddy allocator found in the sym53c8xx_2
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- * driver Copyright (C) 1999-2001 Gerard Roudier <groudier@free.fr>,
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- * and adapted for general purpose use.
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- *
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* Copyright 2005 (C) Jes Sorensen <jes@trained-monkey.org>
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*
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* This source code is licensed under the GNU General Public License,
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@@ -15,172 +11,155 @@
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*/
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#include <linux/module.h>
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-#include <linux/stddef.h>
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-#include <linux/kernel.h>
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-#include <linux/string.h>
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-#include <linux/slab.h>
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-#include <linux/init.h>
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-#include <linux/mm.h>
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-#include <linux/spinlock.h>
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#include <linux/genalloc.h>
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-#include <asm/page.h>
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-
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-struct gen_pool *gen_pool_create(int nr_chunks, int max_chunk_shift,
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- unsigned long (*fp)(struct gen_pool *),
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- unsigned long data)
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+/*
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+ * Create a new special memory pool.
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+ *
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+ * @min_alloc_order: log base 2 of number of bytes each bitmap bit represents
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+ * @nid: node id of the node the pool structure should be allocated on, or -1
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+ */
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+struct gen_pool *gen_pool_create(int min_alloc_order, int nid)
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{
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- struct gen_pool *poolp;
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- unsigned long tmp;
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- int i;
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-
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- /*
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- * This is really an arbitrary limit, +10 is enough for
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- * IA64_GRANULE_SHIFT, aka 16MB. If anyone needs a large limit
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- * this can be increased without problems.
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- */
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- if ((max_chunk_shift > (PAGE_SHIFT + 10)) ||
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- ((max_chunk_shift < ALLOC_MIN_SHIFT) && max_chunk_shift))
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- return NULL;
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-
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- if (!max_chunk_shift)
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- max_chunk_shift = PAGE_SHIFT;
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-
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- poolp = kmalloc(sizeof(struct gen_pool), GFP_KERNEL);
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- if (!poolp)
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- return NULL;
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- memset(poolp, 0, sizeof(struct gen_pool));
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- poolp->h = kmalloc(sizeof(struct gen_pool_link) *
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- (max_chunk_shift - ALLOC_MIN_SHIFT + 1),
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- GFP_KERNEL);
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- if (!poolp->h) {
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- printk(KERN_WARNING "gen_pool_alloc() failed to allocate\n");
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- kfree(poolp);
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- return NULL;
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- }
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- memset(poolp->h, 0, sizeof(struct gen_pool_link) *
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- (max_chunk_shift - ALLOC_MIN_SHIFT + 1));
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-
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- spin_lock_init(&poolp->lock);
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- poolp->get_new_chunk = fp;
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- poolp->max_chunk_shift = max_chunk_shift;
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- poolp->private = data;
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-
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- for (i = 0; i < nr_chunks; i++) {
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- tmp = poolp->get_new_chunk(poolp);
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- printk(KERN_INFO "allocated %lx\n", tmp);
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- if (!tmp)
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- break;
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- gen_pool_free(poolp, tmp, (1 << poolp->max_chunk_shift));
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- }
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+ struct gen_pool *pool;
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- return poolp;
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+ pool = kmalloc_node(sizeof(struct gen_pool), GFP_KERNEL, nid);
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+ if (pool != NULL) {
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+ rwlock_init(&pool->lock);
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+ INIT_LIST_HEAD(&pool->chunks);
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+ pool->min_alloc_order = min_alloc_order;
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+ }
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+ return pool;
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}
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EXPORT_SYMBOL(gen_pool_create);
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/*
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- * Simple power of two buddy-like generic allocator.
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- * Provides naturally aligned memory chunks.
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+ * Add a new chunk of memory to the specified pool.
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+ *
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+ * @pool: pool to add new memory chunk to
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+ * @addr: starting address of memory chunk to add to pool
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+ * @size: size in bytes of the memory chunk to add to pool
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+ * @nid: node id of the node the chunk structure and bitmap should be
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+ * allocated on, or -1
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*/
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-unsigned long gen_pool_alloc(struct gen_pool *poolp, int size)
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+int gen_pool_add(struct gen_pool *pool, unsigned long addr, size_t size,
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+ int nid)
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{
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- int j, i, s, max_chunk_size;
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- unsigned long a, flags;
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- struct gen_pool_link *h = poolp->h;
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+ struct gen_pool_chunk *chunk;
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+ int nbits = size >> pool->min_alloc_order;
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+ int nbytes = sizeof(struct gen_pool_chunk) +
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+ (nbits + BITS_PER_BYTE - 1) / BITS_PER_BYTE;
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- max_chunk_size = 1 << poolp->max_chunk_shift;
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+ chunk = kmalloc_node(nbytes, GFP_KERNEL, nid);
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+ if (unlikely(chunk == NULL))
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+ return -1;
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- if (size > max_chunk_size)
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- return 0;
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+ memset(chunk, 0, nbytes);
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+ spin_lock_init(&chunk->lock);
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+ chunk->start_addr = addr;
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+ chunk->end_addr = addr + size;
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- size = max(size, 1 << ALLOC_MIN_SHIFT);
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- i = fls(size - 1);
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- s = 1 << i;
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- j = i -= ALLOC_MIN_SHIFT;
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-
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- spin_lock_irqsave(&poolp->lock, flags);
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- while (!h[j].next) {
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- if (s == max_chunk_size) {
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- struct gen_pool_link *ptr;
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- spin_unlock_irqrestore(&poolp->lock, flags);
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- ptr = (struct gen_pool_link *)poolp->get_new_chunk(poolp);
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- spin_lock_irqsave(&poolp->lock, flags);
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- h[j].next = ptr;
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- if (h[j].next)
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- h[j].next->next = NULL;
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- break;
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- }
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- j++;
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- s <<= 1;
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- }
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- a = (unsigned long) h[j].next;
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- if (a) {
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- h[j].next = h[j].next->next;
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- /*
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- * This should be split into a seperate function doing
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- * the chunk split in order to support custom
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- * handling memory not physically accessible by host
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- */
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- while (j > i) {
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- j -= 1;
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- s >>= 1;
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- h[j].next = (struct gen_pool_link *) (a + s);
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- h[j].next->next = NULL;
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- }
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- }
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- spin_unlock_irqrestore(&poolp->lock, flags);
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- return a;
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+ write_lock(&pool->lock);
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+ list_add(&chunk->next_chunk, &pool->chunks);
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+ write_unlock(&pool->lock);
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+
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+ return 0;
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}
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-EXPORT_SYMBOL(gen_pool_alloc);
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+EXPORT_SYMBOL(gen_pool_add);
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/*
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- * Counter-part of the generic allocator.
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+ * Allocate the requested number of bytes from the specified pool.
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+ * Uses a first-fit algorithm.
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+ *
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+ * @pool: pool to allocate from
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+ * @size: number of bytes to allocate from the pool
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*/
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-void gen_pool_free(struct gen_pool *poolp, unsigned long ptr, int size)
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+unsigned long gen_pool_alloc(struct gen_pool *pool, size_t size)
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{
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- struct gen_pool_link *q;
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- struct gen_pool_link *h = poolp->h;
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- unsigned long a, b, flags;
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- int i, s, max_chunk_size;
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-
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- max_chunk_size = 1 << poolp->max_chunk_shift;
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+ struct list_head *_chunk;
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+ struct gen_pool_chunk *chunk;
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+ unsigned long addr, flags;
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+ int order = pool->min_alloc_order;
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+ int nbits, bit, start_bit, end_bit;
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- if (size > max_chunk_size)
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- return;
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-
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- size = max(size, 1 << ALLOC_MIN_SHIFT);
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- i = fls(size - 1);
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- s = 1 << i;
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- i -= ALLOC_MIN_SHIFT;
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-
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- a = ptr;
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+ if (size == 0)
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+ return 0;
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- spin_lock_irqsave(&poolp->lock, flags);
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- while (1) {
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- if (s == max_chunk_size) {
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- ((struct gen_pool_link *)a)->next = h[i].next;
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- h[i].next = (struct gen_pool_link *)a;
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- break;
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+ nbits = (size + (1UL << order) - 1) >> order;
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+
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+ read_lock(&pool->lock);
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+ list_for_each(_chunk, &pool->chunks) {
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+ chunk = list_entry(_chunk, struct gen_pool_chunk, next_chunk);
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+
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+ end_bit = (chunk->end_addr - chunk->start_addr) >> order;
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+ end_bit -= nbits + 1;
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+
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+ spin_lock_irqsave(&chunk->lock, flags);
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+ bit = -1;
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+ while (bit + 1 < end_bit) {
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+ bit = find_next_zero_bit(chunk->bits, end_bit, bit + 1);
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+ if (bit >= end_bit)
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+ break;
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+
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+ start_bit = bit;
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+ if (nbits > 1) {
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+ bit = find_next_bit(chunk->bits, bit + nbits,
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+ bit + 1);
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+ if (bit - start_bit < nbits)
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+ continue;
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+ }
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+
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+ addr = chunk->start_addr +
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+ ((unsigned long)start_bit << order);
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+ while (nbits--)
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+ __set_bit(start_bit++, &chunk->bits);
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+ spin_unlock_irqrestore(&chunk->lock, flags);
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+ read_unlock(&pool->lock);
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+ return addr;
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}
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- b = a ^ s;
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- q = &h[i];
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+ spin_unlock_irqrestore(&chunk->lock, flags);
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+ }
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+ read_unlock(&pool->lock);
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+ return 0;
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+}
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+EXPORT_SYMBOL(gen_pool_alloc);
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- while (q->next && q->next != (struct gen_pool_link *)b)
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- q = q->next;
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- if (!q->next) {
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- ((struct gen_pool_link *)a)->next = h[i].next;
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- h[i].next = (struct gen_pool_link *)a;
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+/*
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+ * Free the specified memory back to the specified pool.
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+ *
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+ * @pool: pool to free to
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+ * @addr: starting address of memory to free back to pool
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+ * @size: size in bytes of memory to free
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+ */
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+void gen_pool_free(struct gen_pool *pool, unsigned long addr, size_t size)
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+{
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+ struct list_head *_chunk;
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+ struct gen_pool_chunk *chunk;
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+ unsigned long flags;
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+ int order = pool->min_alloc_order;
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+ int bit, nbits;
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+
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+ nbits = (size + (1UL << order) - 1) >> order;
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+
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+ read_lock(&pool->lock);
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+ list_for_each(_chunk, &pool->chunks) {
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+ chunk = list_entry(_chunk, struct gen_pool_chunk, next_chunk);
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+
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+ if (addr >= chunk->start_addr && addr < chunk->end_addr) {
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+ BUG_ON(addr + size > chunk->end_addr);
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+ spin_lock_irqsave(&chunk->lock, flags);
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+ bit = (addr - chunk->start_addr) >> order;
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+ while (nbits--)
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+ __clear_bit(bit++, &chunk->bits);
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+ spin_unlock_irqrestore(&chunk->lock, flags);
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break;
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}
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- q->next = q->next->next;
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- a = a & b;
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- s <<= 1;
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- i++;
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}
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- spin_unlock_irqrestore(&poolp->lock, flags);
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+ BUG_ON(nbits > 0);
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+ read_unlock(&pool->lock);
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}
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EXPORT_SYMBOL(gen_pool_free);
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