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@@ -453,26 +453,40 @@ static int viafb_get_fb_size_from_pci(int chip_type)
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*/
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static int __devinit via_pci_setup_mmio(struct viafb_dev *vdev)
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{
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+ int ret;
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/*
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- * Hook up to the device registers.
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+ * Hook up to the device registers. Note that we soldier
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+ * on if it fails; the framebuffer can operate (without
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+ * acceleration) without this region.
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*/
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vdev->engine_start = pci_resource_start(vdev->pdev, 1);
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vdev->engine_len = pci_resource_len(vdev->pdev, 1);
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- /* If this fails, others will notice later */
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vdev->engine_mmio = ioremap_nocache(vdev->engine_start,
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vdev->engine_len);
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-
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+ if (vdev->engine_mmio == NULL)
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+ dev_err(&vdev->pdev->dev,
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+ "Unable to map engine MMIO; operation will be "
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+ "slow and crippled.\n");
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/*
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- * Likewise with I/O memory.
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+ * Map in framebuffer memory. For now, failure here is
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+ * fatal. Unfortunately, in the absence of significant
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+ * vmalloc space, failure here is also entirely plausible.
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+ * Eventually we want to move away from mapping this
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+ * entire region.
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*/
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vdev->fbmem_start = pci_resource_start(vdev->pdev, 0);
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- vdev->fbmem_len = viafb_get_fb_size_from_pci(vdev->chip_type);
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- if (vdev->fbmem_len < 0)
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- return vdev->fbmem_len;
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+ ret = vdev->fbmem_len = viafb_get_fb_size_from_pci(vdev->chip_type);
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+ if (ret < 0)
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+ goto out_unmap;
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vdev->fbmem = ioremap_nocache(vdev->fbmem_start, vdev->fbmem_len);
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- if (vdev->fbmem == NULL)
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- return -ENOMEM;
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+ if (vdev->fbmem == NULL) {
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+ ret = -ENOMEM;
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+ goto out_unmap;
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+ }
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return 0;
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+out_unmap:
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+ iounmap(vdev->engine_mmio);
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+ return ret;
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}
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static void __devexit via_pci_teardown_mmio(struct viafb_dev *vdev)
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@@ -572,12 +586,11 @@ static int __devinit via_pci_probe(struct pci_dev *pdev,
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viafb_int_init();
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via_setup_subdevs(&global_dev);
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/*
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- * Set up the framebuffer.
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+ * Set up the framebuffer device
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*/
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ret = via_fb_pci_probe(&global_dev);
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if (ret)
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goto out_subdevs;
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-
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return 0;
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out_subdevs:
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