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@@ -714,6 +714,164 @@ int bitmap_bitremap(int oldbit, const unsigned long *old,
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}
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}
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EXPORT_SYMBOL(bitmap_bitremap);
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EXPORT_SYMBOL(bitmap_bitremap);
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+/**
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+ * bitmap_onto - translate one bitmap relative to another
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+ * @dst: resulting translated bitmap
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+ * @orig: original untranslated bitmap
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+ * @relmap: bitmap relative to which translated
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+ * @bits: number of bits in each of these bitmaps
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+ *
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+ * Set the n-th bit of @dst iff there exists some m such that the
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+ * n-th bit of @relmap is set, the m-th bit of @orig is set, and
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+ * the n-th bit of @relmap is also the m-th _set_ bit of @relmap.
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+ * (If you understood the previous sentence the first time your
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+ * read it, you're overqualified for your current job.)
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+ *
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+ * In other words, @orig is mapped onto (surjectively) @dst,
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+ * using the the map { <n, m> | the n-th bit of @relmap is the
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+ * m-th set bit of @relmap }.
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+ *
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+ * Any set bits in @orig above bit number W, where W is the
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+ * weight of (number of set bits in) @relmap are mapped nowhere.
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+ * In particular, if for all bits m set in @orig, m >= W, then
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+ * @dst will end up empty. In situations where the possibility
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+ * of such an empty result is not desired, one way to avoid it is
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+ * to use the bitmap_fold() operator, below, to first fold the
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+ * @orig bitmap over itself so that all its set bits x are in the
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+ * range 0 <= x < W. The bitmap_fold() operator does this by
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+ * setting the bit (m % W) in @dst, for each bit (m) set in @orig.
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+ *
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+ * Example [1] for bitmap_onto():
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+ * Let's say @relmap has bits 30-39 set, and @orig has bits
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+ * 1, 3, 5, 7, 9 and 11 set. Then on return from this routine,
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+ * @dst will have bits 31, 33, 35, 37 and 39 set.
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+ *
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+ * When bit 0 is set in @orig, it means turn on the bit in
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+ * @dst corresponding to whatever is the first bit (if any)
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+ * that is turned on in @relmap. Since bit 0 was off in the
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+ * above example, we leave off that bit (bit 30) in @dst.
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+ *
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+ * When bit 1 is set in @orig (as in the above example), it
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+ * means turn on the bit in @dst corresponding to whatever
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+ * is the second bit that is turned on in @relmap. The second
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+ * bit in @relmap that was turned on in the above example was
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+ * bit 31, so we turned on bit 31 in @dst.
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+ *
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+ * Similarly, we turned on bits 33, 35, 37 and 39 in @dst,
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+ * because they were the 4th, 6th, 8th and 10th set bits
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+ * set in @relmap, and the 4th, 6th, 8th and 10th bits of
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+ * @orig (i.e. bits 3, 5, 7 and 9) were also set.
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+ *
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+ * When bit 11 is set in @orig, it means turn on the bit in
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+ * @dst corresponding to whatever is the twelth bit that is
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+ * turned on in @relmap. In the above example, there were
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+ * only ten bits turned on in @relmap (30..39), so that bit
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+ * 11 was set in @orig had no affect on @dst.
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+ *
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+ * Example [2] for bitmap_fold() + bitmap_onto():
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+ * Let's say @relmap has these ten bits set:
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+ * 40 41 42 43 45 48 53 61 74 95
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+ * (for the curious, that's 40 plus the first ten terms of the
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+ * Fibonacci sequence.)
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+ *
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+ * Further lets say we use the following code, invoking
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+ * bitmap_fold() then bitmap_onto, as suggested above to
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+ * avoid the possitility of an empty @dst result:
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+ *
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+ * unsigned long *tmp; // a temporary bitmap's bits
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+ *
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+ * bitmap_fold(tmp, orig, bitmap_weight(relmap, bits), bits);
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+ * bitmap_onto(dst, tmp, relmap, bits);
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+ *
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+ * Then this table shows what various values of @dst would be, for
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+ * various @orig's. I list the zero-based positions of each set bit.
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+ * The tmp column shows the intermediate result, as computed by
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+ * using bitmap_fold() to fold the @orig bitmap modulo ten
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+ * (the weight of @relmap).
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+ *
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+ * @orig tmp @dst
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+ * 0 0 40
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+ * 1 1 41
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+ * 9 9 95
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+ * 10 0 40 (*)
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+ * 1 3 5 7 1 3 5 7 41 43 48 61
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+ * 0 1 2 3 4 0 1 2 3 4 40 41 42 43 45
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+ * 0 9 18 27 0 9 8 7 40 61 74 95
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+ * 0 10 20 30 0 40
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+ * 0 11 22 33 0 1 2 3 40 41 42 43
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+ * 0 12 24 36 0 2 4 6 40 42 45 53
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+ * 78 102 211 1 2 8 41 42 74 (*)
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+ *
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+ * (*) For these marked lines, if we hadn't first done bitmap_fold()
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+ * into tmp, then the @dst result would have been empty.
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+ *
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+ * If either of @orig or @relmap is empty (no set bits), then @dst
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+ * will be returned empty.
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+ *
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+ * If (as explained above) the only set bits in @orig are in positions
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+ * m where m >= W, (where W is the weight of @relmap) then @dst will
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+ * once again be returned empty.
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+ *
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+ * All bits in @dst not set by the above rule are cleared.
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+ */
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+void bitmap_onto(unsigned long *dst, const unsigned long *orig,
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+ const unsigned long *relmap, int bits)
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+{
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+ int n, m; /* same meaning as in above comment */
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+
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+ if (dst == orig) /* following doesn't handle inplace mappings */
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+ return;
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+ bitmap_zero(dst, bits);
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+
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+ /*
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+ * The following code is a more efficient, but less
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+ * obvious, equivalent to the loop:
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+ * for (m = 0; m < bitmap_weight(relmap, bits); m++) {
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+ * n = bitmap_ord_to_pos(orig, m, bits);
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+ * if (test_bit(m, orig))
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+ * set_bit(n, dst);
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+ * }
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+ */
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+
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+ m = 0;
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+ for (n = find_first_bit(relmap, bits);
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+ n < bits;
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+ n = find_next_bit(relmap, bits, n + 1)) {
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+ /* m == bitmap_pos_to_ord(relmap, n, bits) */
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+ if (test_bit(m, orig))
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+ set_bit(n, dst);
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+ m++;
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+ }
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+}
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+EXPORT_SYMBOL(bitmap_onto);
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+
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+/**
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+ * bitmap_fold - fold larger bitmap into smaller, modulo specified size
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+ * @dst: resulting smaller bitmap
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+ * @orig: original larger bitmap
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+ * @sz: specified size
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+ * @bits: number of bits in each of these bitmaps
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+ *
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+ * For each bit oldbit in @orig, set bit oldbit mod @sz in @dst.
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+ * Clear all other bits in @dst. See further the comment and
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+ * Example [2] for bitmap_onto() for why and how to use this.
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+ */
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+void bitmap_fold(unsigned long *dst, const unsigned long *orig,
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+ int sz, int bits)
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+{
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+ int oldbit;
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+
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+ if (dst == orig) /* following doesn't handle inplace mappings */
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+ return;
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+ bitmap_zero(dst, bits);
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+
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+ for (oldbit = find_first_bit(orig, bits);
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+ oldbit < bits;
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+ oldbit = find_next_bit(orig, bits, oldbit + 1))
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+ set_bit(oldbit % sz, dst);
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+}
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+EXPORT_SYMBOL(bitmap_fold);
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+
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/*
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/*
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* Common code for bitmap_*_region() routines.
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* Common code for bitmap_*_region() routines.
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* bitmap: array of unsigned longs corresponding to the bitmap
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* bitmap: array of unsigned longs corresponding to the bitmap
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