This saves us some cycles, but does not affect the placement result at all. This corresponds to ceph.git commit 4abb53d4f. Signed-off-by: Sage Weil <sage@inktank.com>
@@ -392,7 +392,7 @@ static int crush_choose(const struct crush_map *map,
}
reject = 0;
- if (recurse_to_leaf) {
+ if (!collide && recurse_to_leaf) {
if (item < 0) {
if (crush_choose(map,
map->buckets[-1-item],