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@@ -652,6 +652,102 @@ static void handle_stop_signal(int sig, struct task_struct *p)
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}
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}
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+/*
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+ * Test if P wants to take SIG. After we've checked all threads with this,
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+ * it's equivalent to finding no threads not blocking SIG. Any threads not
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+ * blocking SIG were ruled out because they are not running and already
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+ * have pending signals. Such threads will dequeue from the shared queue
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+ * as soon as they're available, so putting the signal on the shared queue
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+ * will be equivalent to sending it to one such thread.
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+ */
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+static inline int wants_signal(int sig, struct task_struct *p)
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+{
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+ if (sigismember(&p->blocked, sig))
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+ return 0;
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+ if (p->flags & PF_EXITING)
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+ return 0;
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+ if (sig == SIGKILL)
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+ return 1;
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+ if (task_is_stopped_or_traced(p))
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+ return 0;
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+ return task_curr(p) || !signal_pending(p);
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+}
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+
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+static void
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+__group_complete_signal(int sig, struct task_struct *p)
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+{
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+ struct signal_struct *signal = p->signal;
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+ struct task_struct *t;
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+
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+ /*
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+ * Now find a thread we can wake up to take the signal off the queue.
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+ *
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+ * If the main thread wants the signal, it gets first crack.
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+ * Probably the least surprising to the average bear.
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+ */
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+ if (wants_signal(sig, p))
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+ t = p;
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+ else if (thread_group_empty(p))
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+ /*
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+ * There is just one thread and it does not need to be woken.
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+ * It will dequeue unblocked signals before it runs again.
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+ */
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+ return;
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+ else {
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+ /*
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+ * Otherwise try to find a suitable thread.
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+ */
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+ t = signal->curr_target;
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+ while (!wants_signal(sig, t)) {
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+ t = next_thread(t);
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+ if (t == signal->curr_target)
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+ /*
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+ * No thread needs to be woken.
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+ * Any eligible threads will see
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+ * the signal in the queue soon.
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+ */
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+ return;
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+ }
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+ signal->curr_target = t;
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+ }
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+
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+ /*
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+ * Found a killable thread. If the signal will be fatal,
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+ * then start taking the whole group down immediately.
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+ */
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+ if (sig_fatal(p, sig) && !(signal->flags & SIGNAL_GROUP_EXIT) &&
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+ !sigismember(&t->real_blocked, sig) &&
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+ (sig == SIGKILL || !(t->ptrace & PT_PTRACED))) {
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+ /*
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+ * This signal will be fatal to the whole group.
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+ */
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+ if (!sig_kernel_coredump(sig)) {
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+ /*
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+ * Start a group exit and wake everybody up.
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+ * This way we don't have other threads
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+ * running and doing things after a slower
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+ * thread has the fatal signal pending.
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+ */
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+ signal->flags = SIGNAL_GROUP_EXIT;
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+ signal->group_exit_code = sig;
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+ signal->group_stop_count = 0;
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+ t = p;
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+ do {
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+ sigaddset(&t->pending.signal, SIGKILL);
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+ signal_wake_up(t, 1);
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+ } while_each_thread(p, t);
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+ return;
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+ }
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+ }
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+
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+ /*
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+ * The signal is already in the shared-pending queue.
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+ * Tell the chosen thread to wake up and dequeue it.
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+ */
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+ signal_wake_up(t, sig == SIGKILL);
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+ return;
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+}
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+
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static inline int legacy_queue(struct sigpending *signals, int sig)
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{
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return (sig < SIGRTMIN) && sigismember(&signals->signal, sig);
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@@ -817,102 +913,6 @@ force_sig_specific(int sig, struct task_struct *t)
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force_sig_info(sig, SEND_SIG_FORCED, t);
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}
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-/*
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- * Test if P wants to take SIG. After we've checked all threads with this,
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- * it's equivalent to finding no threads not blocking SIG. Any threads not
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- * blocking SIG were ruled out because they are not running and already
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- * have pending signals. Such threads will dequeue from the shared queue
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- * as soon as they're available, so putting the signal on the shared queue
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- * will be equivalent to sending it to one such thread.
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- */
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-static inline int wants_signal(int sig, struct task_struct *p)
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-{
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- if (sigismember(&p->blocked, sig))
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- return 0;
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- if (p->flags & PF_EXITING)
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- return 0;
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- if (sig == SIGKILL)
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- return 1;
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- if (task_is_stopped_or_traced(p))
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- return 0;
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- return task_curr(p) || !signal_pending(p);
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-}
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-
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-static void
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-__group_complete_signal(int sig, struct task_struct *p)
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-{
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- struct signal_struct *signal = p->signal;
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- struct task_struct *t;
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-
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- /*
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- * Now find a thread we can wake up to take the signal off the queue.
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- *
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- * If the main thread wants the signal, it gets first crack.
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- * Probably the least surprising to the average bear.
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- */
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- if (wants_signal(sig, p))
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- t = p;
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- else if (thread_group_empty(p))
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- /*
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- * There is just one thread and it does not need to be woken.
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- * It will dequeue unblocked signals before it runs again.
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- */
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- return;
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- else {
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- /*
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- * Otherwise try to find a suitable thread.
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- */
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- t = signal->curr_target;
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- while (!wants_signal(sig, t)) {
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- t = next_thread(t);
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- if (t == signal->curr_target)
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- /*
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- * No thread needs to be woken.
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- * Any eligible threads will see
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- * the signal in the queue soon.
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- */
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- return;
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- }
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- signal->curr_target = t;
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- }
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-
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- /*
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- * Found a killable thread. If the signal will be fatal,
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- * then start taking the whole group down immediately.
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- */
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- if (sig_fatal(p, sig) && !(signal->flags & SIGNAL_GROUP_EXIT) &&
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- !sigismember(&t->real_blocked, sig) &&
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- (sig == SIGKILL || !(t->ptrace & PT_PTRACED))) {
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- /*
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- * This signal will be fatal to the whole group.
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- */
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- if (!sig_kernel_coredump(sig)) {
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- /*
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- * Start a group exit and wake everybody up.
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- * This way we don't have other threads
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- * running and doing things after a slower
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- * thread has the fatal signal pending.
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- */
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- signal->flags = SIGNAL_GROUP_EXIT;
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- signal->group_exit_code = sig;
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- signal->group_stop_count = 0;
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- t = p;
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- do {
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- sigaddset(&t->pending.signal, SIGKILL);
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- signal_wake_up(t, 1);
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- } while_each_thread(p, t);
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- return;
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- }
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- }
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-
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- /*
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- * The signal is already in the shared-pending queue.
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- * Tell the chosen thread to wake up and dequeue it.
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- */
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- signal_wake_up(t, sig == SIGKILL);
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- return;
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-}
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-
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int
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__group_send_sig_info(int sig, struct siginfo *info, struct task_struct *p)
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{
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