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@@ -119,18 +119,29 @@ cifs_delete_mid(struct mid_q_entry *mid)
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DeleteMidQEntry(mid);
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}
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+/*
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+ * smb_send_kvec - send an array of kvecs to the server
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+ * @server: Server to send the data to
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+ * @iov: Pointer to array of kvecs
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+ * @n_vec: length of kvec array
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+ * @sent: amount of data sent on socket is stored here
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+ *
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+ * Our basic "send data to server" function. Should be called with srv_mutex
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+ * held. The caller is responsible for handling the results.
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+ */
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static int
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-smb_sendv(struct TCP_Server_Info *server, struct kvec *iov, int n_vec)
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+smb_send_kvec(struct TCP_Server_Info *server, struct kvec *iov, size_t n_vec,
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+ size_t *sent)
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{
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int rc = 0;
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int i = 0;
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struct msghdr smb_msg;
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- unsigned int len = iov[0].iov_len;
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- unsigned int total_len;
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- int first_vec = 0;
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- unsigned int smb_buf_length = get_rfc1002_length(iov[0].iov_base);
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+ unsigned int remaining;
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+ size_t first_vec = 0;
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struct socket *ssocket = server->ssocket;
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+ *sent = 0;
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+
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if (ssocket == NULL)
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return -ENOTSOCK; /* BB eventually add reconnect code here */
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@@ -143,56 +154,60 @@ smb_sendv(struct TCP_Server_Info *server, struct kvec *iov, int n_vec)
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else
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smb_msg.msg_flags = MSG_NOSIGNAL;
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- total_len = 0;
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+ remaining = 0;
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for (i = 0; i < n_vec; i++)
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- total_len += iov[i].iov_len;
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-
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- cFYI(1, "Sending smb: total_len %d", total_len);
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- dump_smb(iov[0].iov_base, len);
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+ remaining += iov[i].iov_len;
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i = 0;
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- while (total_len) {
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+ while (remaining) {
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+ /*
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+ * If blocking send, we try 3 times, since each can block
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+ * for 5 seconds. For nonblocking we have to try more
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+ * but wait increasing amounts of time allowing time for
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+ * socket to clear. The overall time we wait in either
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+ * case to send on the socket is about 15 seconds.
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+ * Similarly we wait for 15 seconds for a response from
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+ * the server in SendReceive[2] for the server to send
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+ * a response back for most types of requests (except
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+ * SMB Write past end of file which can be slow, and
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+ * blocking lock operations). NFS waits slightly longer
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+ * than CIFS, but this can make it take longer for
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+ * nonresponsive servers to be detected and 15 seconds
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+ * is more than enough time for modern networks to
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+ * send a packet. In most cases if we fail to send
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+ * after the retries we will kill the socket and
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+ * reconnect which may clear the network problem.
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+ */
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rc = kernel_sendmsg(ssocket, &smb_msg, &iov[first_vec],
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- n_vec - first_vec, total_len);
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- if ((rc == -ENOSPC) || (rc == -EAGAIN)) {
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+ n_vec - first_vec, remaining);
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+ if (rc == -ENOSPC || rc == -EAGAIN) {
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i++;
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- /*
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- * If blocking send we try 3 times, since each can block
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- * for 5 seconds. For nonblocking we have to try more
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- * but wait increasing amounts of time allowing time for
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- * socket to clear. The overall time we wait in either
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- * case to send on the socket is about 15 seconds.
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- * Similarly we wait for 15 seconds for a response from
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- * the server in SendReceive[2] for the server to send
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- * a response back for most types of requests (except
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- * SMB Write past end of file which can be slow, and
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- * blocking lock operations). NFS waits slightly longer
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- * than CIFS, but this can make it take longer for
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- * nonresponsive servers to be detected and 15 seconds
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- * is more than enough time for modern networks to
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- * send a packet. In most cases if we fail to send
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- * after the retries we will kill the socket and
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- * reconnect which may clear the network problem.
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- */
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- if ((i >= 14) || (!server->noblocksnd && (i > 2))) {
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- cERROR(1, "sends on sock %p stuck for 15 seconds",
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- ssocket);
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+ if (i >= 14 || (!server->noblocksnd && (i > 2))) {
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+ cERROR(1, "sends on sock %p stuck for 15 "
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+ "seconds", ssocket);
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rc = -EAGAIN;
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break;
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}
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msleep(1 << i);
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continue;
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}
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+
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if (rc < 0)
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break;
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- if (rc == total_len) {
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- total_len = 0;
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+ /* send was at least partially successful */
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+ *sent += rc;
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+
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+ if (rc == remaining) {
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+ remaining = 0;
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break;
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- } else if (rc > total_len) {
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- cERROR(1, "sent %d requested %d", rc, total_len);
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+ }
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+
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+ if (rc > remaining) {
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+ cERROR(1, "sent %d requested %d", rc, remaining);
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break;
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}
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+
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if (rc == 0) {
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/* should never happen, letting socket clear before
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retrying is our only obvious option here */
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@@ -200,7 +215,9 @@ smb_sendv(struct TCP_Server_Info *server, struct kvec *iov, int n_vec)
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msleep(500);
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continue;
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}
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- total_len -= rc;
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+
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+ remaining -= rc;
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+
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/* the line below resets i */
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for (i = first_vec; i < n_vec; i++) {
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if (iov[i].iov_len) {
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@@ -215,16 +232,35 @@ smb_sendv(struct TCP_Server_Info *server, struct kvec *iov, int n_vec)
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}
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}
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}
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+
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i = 0; /* in case we get ENOSPC on the next send */
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+ rc = 0;
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}
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+ return rc;
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+}
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+
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+static int
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+smb_send_rqst(struct TCP_Server_Info *server, struct smb_rqst *rqst)
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+{
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+ int rc;
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+ struct kvec *iov = rqst->rq_iov;
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+ int n_vec = rqst->rq_nvec;
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+ unsigned int smb_buf_length = get_rfc1002_length(iov[0].iov_base);
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+ size_t total_len;
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+
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+ cFYI(1, "Sending smb: smb_len=%u", smb_buf_length);
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+ dump_smb(iov[0].iov_base, iov[0].iov_len);
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+
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+ rc = smb_send_kvec(server, iov, n_vec, &total_len);
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if ((total_len > 0) && (total_len != smb_buf_length + 4)) {
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- cFYI(1, "partial send (%d remaining), terminating session",
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- total_len);
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- /* If we have only sent part of an SMB then the next SMB
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- could be taken as the remainder of this one. We need
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- to kill the socket so the server throws away the partial
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- SMB */
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+ cFYI(1, "partial send (wanted=%u sent=%zu): terminating "
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+ "session", smb_buf_length + 4, total_len);
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+ /*
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+ * If we have only sent part of an SMB then the next SMB could
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+ * be taken as the remainder of this one. We need to kill the
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+ * socket so the server throws away the partial SMB
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+ */
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server->tcpStatus = CifsNeedReconnect;
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}
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@@ -236,6 +272,15 @@ smb_sendv(struct TCP_Server_Info *server, struct kvec *iov, int n_vec)
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return rc;
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}
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+static int
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+smb_sendv(struct TCP_Server_Info *server, struct kvec *iov, int n_vec)
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+{
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+ struct smb_rqst rqst = { .rq_iov = iov,
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+ .rq_nvec = n_vec };
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+
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+ return smb_send_rqst(server, &rqst);
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+}
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+
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int
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smb_send(struct TCP_Server_Info *server, struct smb_hdr *smb_buffer,
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unsigned int smb_buf_length)
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