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random: remove some prefetch logic

The urandom output pool (ie the fast path) fits in one cacheline, so
this is pretty unnecessary. Further, the output path has already
fetched the entire pool to hash it before calling in here.

(This was the only user of prefetch_range in the kernel, and it passed
in words rather than bytes!)

Signed-off-by: Matt Mackall <mpm@selenic.com>
Cc: Theodore Ts'o <tytso@mit.edu>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Matt Mackall 17 年之前
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6d38b82740
共有 1 个文件被更改,包括 2 次插入6 次删除
  1. 2 6
      drivers/char/random.c

+ 2 - 6
drivers/char/random.c

@@ -457,7 +457,7 @@ static void __add_entropy_words(struct entropy_store *r, const __u32 *in,
 	unsigned long i, add_ptr, tap1, tap2, tap3, tap4, tap5;
 	int input_rotate;
 	int wordmask = r->poolinfo->poolwords - 1;
-	__u32 w, next_w;
+	__u32 w;
 	unsigned long flags;
 
 	/* Taps are constant, so we can load them without holding r->lock.  */
@@ -466,17 +466,13 @@ static void __add_entropy_words(struct entropy_store *r, const __u32 *in,
 	tap3 = r->poolinfo->tap3;
 	tap4 = r->poolinfo->tap4;
 	tap5 = r->poolinfo->tap5;
-	next_w = *in++;
 
 	spin_lock_irqsave(&r->lock, flags);
-	prefetch_range(r->pool, wordmask);
 	input_rotate = r->input_rotate;
 	add_ptr = r->add_ptr;
 
 	while (nwords--) {
-		w = rol32(next_w, input_rotate & 31);
-		if (nwords > 0)
-			next_w = *in++;
+		w = rol32(*in++, input_rotate & 31);
 		i = add_ptr = (add_ptr - 1) & wordmask;
 
 		/* XOR in the various taps */