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+/*
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+ * linux/drivers/video/console/fbcon_rotate.h -- Software Display Rotation
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+ *
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+ * Copyright (C) 2005 Antonino Daplas <adaplas@pol.net>
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+ *
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+ * This file is subject to the terms and conditions of the GNU General Public
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+ * License. See the file COPYING in the main directory of this archive
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+ * for more details.
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+ */
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+
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+#ifndef _FBCON_ROTATE_H
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+#define _FBCON_ROTATE_H
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+
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+#define FNTCHARCNT(fd) (((int *)(fd))[-3])
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+
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+#define GETVYRES(s,i) ({ \
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+ (s == SCROLL_REDRAW || s == SCROLL_MOVE) ? \
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+ (i)->var.yres : (i)->var.yres_virtual; })
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+
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+#define GETVXRES(s,i) ({ \
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+ (s == SCROLL_REDRAW || s == SCROLL_MOVE || !(i)->fix.xpanstep) ? \
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+ (i)->var.xres : (i)->var.xres_virtual; })
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+
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+/*
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+ * The bitmap is always big endian
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+ */
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+#if defined(__LITTLE_ENDIAN)
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+#define FBCON_BIT(b) (7 - (b))
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+#else
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+#define FBCON_BIT(b) (b)
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+#endif
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+
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+static inline int pattern_test_bit(u32 x, u32 y, u32 pitch, const char *pat)
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+{
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+ u32 tmp = (y * pitch) + x, index = tmp / 8, bit = tmp % 8;
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+
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+ pat +=index;
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+ return (test_bit(FBCON_BIT(bit), (void *)pat));
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+}
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+
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+static inline void pattern_set_bit(u32 x, u32 y, u32 pitch, char *pat)
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+{
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+ u32 tmp = (y * pitch) + x, index = tmp / 8, bit = tmp % 8;
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+
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+ pat += index;
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+ set_bit(FBCON_BIT(bit), (void *)pat);
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+}
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+
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+static inline void rotate_ud(const char *in, char *out, u32 width, u32 height)
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+{
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+ int i, j;
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+ int shift = width % 8;
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+
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+ width = (width + 7) & ~7;
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+
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+ for (i = 0; i < height; i++) {
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+ for (j = 0; j < width; j++) {
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+ if (pattern_test_bit(j, i, width, in))
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+ pattern_set_bit(width - (1 + j + shift),
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+ height - (1 + i),
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+ width, out);
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+ }
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+
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+ }
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+}
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+
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+static inline void rotate_cw(const char *in, char *out, u32 width, u32 height)
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+{
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+ int i, j, h = height, w = width;
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+ int shift = (8 - (height % 8)) & 7;
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+
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+ width = (width + 7) & ~7;
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+ height = (height + 7) & ~7;
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+
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+ for (i = 0; i < h; i++) {
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+ for (j = 0; j < w; j++) {
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+ if (pattern_test_bit(j, i, width, in))
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+ pattern_set_bit(height - 1 - i - shift, j,
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+ height, out);
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+
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+ }
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+ }
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+}
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+
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+static inline void rotate_ccw(const char *in, char *out, u32 width, u32 height)
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+{
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+ int i, j, h = height, w = width;
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+ int shift = width % 8;
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+
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+ width = (width + 7) & ~7;
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+ height = (height + 7) & ~7;
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+
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+ for (i = 0; i < h; i++) {
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+ for (j = 0; j < w; j++) {
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+ if (pattern_test_bit(j, i, width, in))
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+ pattern_set_bit(i, width - 1 - j - shift,
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+ height, out);
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+ }
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+ }
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+}
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+
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+#endif
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