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percpu: explain why per_cpu_ptr_to_phys() is more complicated than necessary

Add comments about current per_cpu_ptr_to_phys implementation to
explain why the logic is more complicated than necessary.

-tj: relocated comment into kerneldoc comment

Signed-off-by: Dave Young <dyoung@redhat.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
Dave Young il y a 13 ans
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commit
67589c7145
1 fichiers modifiés avec 11 ajouts et 0 suppressions
  1. 11 0
      mm/percpu.c

+ 11 - 0
mm/percpu.c

@@ -978,6 +978,17 @@ bool is_kernel_percpu_address(unsigned long addr)
  * address.  The caller is responsible for ensuring @addr stays valid
  * until this function finishes.
  *
+ * percpu allocator has special setup for the first chunk, which currently
+ * supports either embedding in linear address space or vmalloc mapping,
+ * and, from the second one, the backing allocator (currently either vm or
+ * km) provides translation.
+ *
+ * The addr can be tranlated simply without checking if it falls into the
+ * first chunk. But the current code reflects better how percpu allocator
+ * actually works, and the verification can discover both bugs in percpu
+ * allocator itself and per_cpu_ptr_to_phys() callers. So we keep current
+ * code.
+ *
  * RETURNS:
  * The physical address for @addr.
  */