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Input: gameport - fix memory leak

Signed-off-by: Adrian Bunk <bunk@stusta.de>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Adrian Bunk 19 years ago
parent
commit
642fde17dc
1 changed files with 1 additions and 0 deletions
  1. 1 0
      drivers/input/gameport/gameport.c

+ 1 - 0
drivers/input/gameport/gameport.c

@@ -266,6 +266,7 @@ static void gameport_queue_event(void *object, struct module *owner,
 	if ((event = kmalloc(sizeof(struct gameport_event), GFP_ATOMIC))) {
 		if (!try_module_get(owner)) {
 			printk(KERN_WARNING "gameport: Can't get module reference, dropping event %d\n", event_type);
+			kfree(event);
 			goto out;
 		}