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@@ -21,3 +21,105 @@ void __flush_icache_range(unsigned long start, unsigned long end)
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{
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invalidate_icache((const void *)start, end - start, PAGE_SIZE);
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}
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+
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+
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+/* Force a load instruction to issue. */
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+static inline void force_load(char *p)
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+{
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+ *(volatile char *)p;
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+}
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+
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+/*
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+ * Flush and invalidate a VA range that is homed remotely on a single
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+ * core (if "!hfh") or homed via hash-for-home (if "hfh"), waiting
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+ * until the memory controller holds the flushed values.
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+ */
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+void finv_buffer_remote(void *buffer, size_t size, int hfh)
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+{
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+ char *p, *base;
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+ size_t step_size, load_count;
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+ const unsigned long STRIPE_WIDTH = 8192;
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+
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+ /*
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+ * Flush and invalidate the buffer out of the local L1/L2
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+ * and request the home cache to flush and invalidate as well.
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+ */
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+ __finv_buffer(buffer, size);
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+
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+ /*
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+ * Wait for the home cache to acknowledge that it has processed
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+ * all the flush-and-invalidate requests. This does not mean
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+ * that the flushed data has reached the memory controller yet,
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+ * but it does mean the home cache is processing the flushes.
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+ */
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+ __insn_mf();
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+
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+ /*
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+ * Issue a load to the last cache line, which can't complete
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+ * until all the previously-issued flushes to the same memory
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+ * controller have also completed. If we weren't striping
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+ * memory, that one load would be sufficient, but since we may
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+ * be, we also need to back up to the last load issued to
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+ * another memory controller, which would be the point where
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+ * we crossed an 8KB boundary (the granularity of striping
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+ * across memory controllers). Keep backing up and doing this
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+ * until we are before the beginning of the buffer, or have
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+ * hit all the controllers.
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+ *
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+ * If we are flushing a hash-for-home buffer, it's even worse.
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+ * Each line may be homed on a different tile, and each tile
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+ * may have up to four lines that are on different
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+ * controllers. So as we walk backwards, we have to touch
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+ * enough cache lines to satisfy these constraints. In
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+ * practice this ends up being close enough to "load from
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+ * every cache line on a full memory stripe on each
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+ * controller" that we simply do that, to simplify the logic.
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+ *
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+ * FIXME: See bug 9535 for some issues with this code.
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+ */
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+ if (hfh) {
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+ step_size = L2_CACHE_BYTES;
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+ load_count = (STRIPE_WIDTH / L2_CACHE_BYTES) *
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+ (1 << CHIP_LOG_NUM_MSHIMS());
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+ } else {
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+ step_size = STRIPE_WIDTH;
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+ load_count = (1 << CHIP_LOG_NUM_MSHIMS());
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+ }
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+
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+ /* Load the last byte of the buffer. */
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+ p = (char *)buffer + size - 1;
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+ force_load(p);
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+
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+ /* Bump down to the end of the previous stripe or cache line. */
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+ p -= step_size;
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+ p = (char *)((unsigned long)p | (step_size - 1));
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+
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+ /* Figure out how far back we need to go. */
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+ base = p - (step_size * (load_count - 2));
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+ if ((long)base < (long)buffer)
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+ base = buffer;
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+
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+ /*
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+ * Fire all the loads we need. The MAF only has eight entries
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+ * so we can have at most eight outstanding loads, so we
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+ * unroll by that amount.
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+ */
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+#pragma unroll 8
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+ for (; p >= base; p -= step_size)
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+ force_load(p);
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+
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+ /*
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+ * Repeat, but with inv's instead of loads, to get rid of the
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+ * data we just loaded into our own cache and the old home L3.
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+ * No need to unroll since inv's don't target a register.
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+ */
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+ p = (char *)buffer + size - 1;
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+ __insn_inv(p);
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+ p -= step_size;
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+ p = (char *)((unsigned long)p | (step_size - 1));
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+ for (; p >= base; p -= step_size)
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+ __insn_inv(p);
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+
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+ /* Wait for the load+inv's (and thus finvs) to have completed. */
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+ __insn_mf();
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+}
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