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powerpc/ps3: Quiet dmesg output

Change the debug message in dma_sb_region_create() from
pr_info() to DBG() to quiet the dmesg output.

Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Geoff Levand %!s(int64=16) %!d(string=hai) anos
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Modificáronse 1 ficheiros con 1 adicións e 1 borrados
  1. 1 1
      arch/powerpc/platforms/ps3/mm.c

+ 1 - 1
arch/powerpc/platforms/ps3/mm.c

@@ -649,7 +649,7 @@ static int dma_sb_region_create(struct ps3_dma_region *r)
 {
 	int result;
 
-	pr_info(" -> %s:%d:\n", __func__, __LINE__);
+	DBG(" -> %s:%d:\n", __func__, __LINE__);
 
 	BUG_ON(!r);