|
@@ -716,6 +716,14 @@ struct input_keymap_entry {
|
|
|
#define BTN_DPAD_LEFT 0x222
|
|
|
#define BTN_DPAD_RIGHT 0x223
|
|
|
|
|
|
+#define BTN_FRET_FAR_UP 0x224
|
|
|
+#define BTN_FRET_UP 0x225
|
|
|
+#define BTN_FRET_MID 0x226
|
|
|
+#define BTN_FRET_LOW 0x227
|
|
|
+#define BTN_FRET_FAR_LOW 0x228
|
|
|
+#define BTN_STRUM_BAR_UP 0x229
|
|
|
+#define BTN_STRUM_BAR_DOWN 0x22a
|
|
|
+
|
|
|
#define BTN_TRIGGER_HAPPY 0x2c0
|
|
|
#define BTN_TRIGGER_HAPPY1 0x2c0
|
|
|
#define BTN_TRIGGER_HAPPY2 0x2c1
|
|
@@ -829,8 +837,21 @@ struct input_keymap_entry {
|
|
|
#define ABS_MT_TOOL_X 0x3c /* Center X tool position */
|
|
|
#define ABS_MT_TOOL_Y 0x3d /* Center Y tool position */
|
|
|
|
|
|
-
|
|
|
-#define ABS_MAX 0x3f
|
|
|
+/* Drums and guitars (mostly toys) */
|
|
|
+#define ABS_TOM_FAR_LEFT 0x40
|
|
|
+#define ABS_TOM_LEFT 0x41
|
|
|
+#define ABS_TOM_RIGHT 0x42
|
|
|
+#define ABS_TOM_FAR_RIGHT 0x43
|
|
|
+#define ABS_CYMBAL_FAR_LEFT 0x44
|
|
|
+#define ABS_CYMBAL_LEFT 0x45
|
|
|
+#define ABS_CYMBAL_RIGHT 0x46
|
|
|
+#define ABS_CYMBAL_FAR_RIGHT 0x47
|
|
|
+#define ABS_BASS 0x48
|
|
|
+#define ABS_HI_HAT 0x49
|
|
|
+#define ABS_FRET_BOARD 0x4a /* Guitar fret board, vertical pos */
|
|
|
+#define ABS_WHAMMY_BAR 0x4b /* Guitar whammy bar (or vibrato) */
|
|
|
+
|
|
|
+#define ABS_MAX 0x4f
|
|
|
#define ABS_CNT (ABS_MAX+1)
|
|
|
|
|
|
/*
|