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@@ -320,10 +320,10 @@ static int multiport_io(struct gameport* gameport, int sendflags, int sendcode,
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static int dig_mode_start(struct gameport *gameport, u32 *packet)
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{
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- int i, seq_len = sizeof(init_seq)/sizeof(int);
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+ int i;
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int flags, tries = 0, bads = 0;
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- for (i = 0; i < seq_len; i++) { /* Send magic sequence */
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+ for (i = 0; i < ARRAY_SIZE(init_seq); i++) { /* Send magic sequence */
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if (init_seq[i])
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gameport_trigger(gameport);
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udelay(GRIP_INIT_DELAY);
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