this changes if() BUG(); constructs to BUG_ON() which is cleaner and can better optimized away Signed-off-by: Eric Sesterhenn <snakebyte@gmx.de> Signed-off-by: Adrian Bunk <bunk@stusta.de>
@@ -1309,7 +1309,7 @@ int bitmap_startwrite(struct bitmap *bitmap, sector_t offset, unsigned long sect
case 1:
*bmc = 2;
}
- if ((*bmc & COUNTER_MAX) == COUNTER_MAX) BUG();
+ BUG_ON((*bmc & COUNTER_MAX) == COUNTER_MAX);
(*bmc)++;
spin_unlock_irq(&bitmap->lock);