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@@ -5,7 +5,12 @@
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#include "ctree.h"
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#include "disk-io.h"
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+#define SEARCH_READ 0
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+#define SEARCH_WRITE 1
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+
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static int refill_alloc_extent(struct ctree_root *root);
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+int split_node(struct ctree_root *root, struct ctree_path *path, int level);
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+int split_leaf(struct ctree_root *root, struct ctree_path *path, int data_size);
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static inline void init_path(struct ctree_path *p)
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{
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@@ -125,14 +130,14 @@ int bin_search(struct node *c, struct key *key, int *slot)
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* If the key isn't found, the path points to the slot where it should
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* be inserted.
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*/
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-int search_slot(struct ctree_root *root, struct key *key, struct ctree_path *p)
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+int search_slot(struct ctree_root *root, struct key *key, struct ctree_path *p, int ins_len)
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{
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struct tree_buffer *b = root->node;
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struct node *c;
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-
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int slot;
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int ret;
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int level;
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+
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b->count++;
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while (b) {
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c = &b->node;
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@@ -143,10 +148,26 @@ int search_slot(struct ctree_root *root, struct key *key, struct ctree_path *p)
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if (ret && slot > 0)
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slot -= 1;
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p->slots[level] = slot;
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+ if (ins_len && c->header.nritems == NODEPTRS_PER_BLOCK) {
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+ int sret = split_node(root, p, level);
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+ BUG_ON(sret > 0);
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+ if (sret)
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+ return sret;
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+ b = p->nodes[level];
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+ c = &b->node;
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+ slot = p->slots[level];
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+ }
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b = read_tree_block(root, c->blockptrs[slot]);
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continue;
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} else {
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+ struct leaf *l = (struct leaf *)c;
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p->slots[level] = slot;
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+ if (ins_len && leaf_free_space(l) < sizeof(struct item) + ins_len) {
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+ int sret = split_leaf(root, p, ins_len);
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+ BUG_ON(sret > 0);
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+ if (sret)
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+ return sret;
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+ }
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return ret;
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}
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}
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@@ -331,50 +352,54 @@ int push_node_right(struct ctree_root *root, struct ctree_path *path, int level)
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return 0;
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}
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+static int insert_new_root(struct ctree_root *root, struct ctree_path *path, int level)
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+{
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+ struct tree_buffer *t;
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+ struct node *lower;
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+ struct node *c;
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+ struct key *lower_key;
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+
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+ BUG_ON(path->nodes[level]);
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+ BUG_ON(path->nodes[level-1] != root->node);
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+
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+ t = alloc_free_block(root);
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+ c = &t->node;
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+ memset(c, 0, sizeof(c));
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+ c->header.nritems = 1;
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+ c->header.flags = node_level(level);
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+ c->header.blocknr = t->blocknr;
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+ c->header.parentid = root->node->node.header.parentid;
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+ lower = &path->nodes[level-1]->node;
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+ if (is_leaf(lower->header.flags))
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+ lower_key = &((struct leaf *)lower)->items[0].key;
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+ else
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+ lower_key = lower->keys;
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+ memcpy(c->keys, lower_key, sizeof(struct key));
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+ c->blockptrs[0] = path->nodes[level-1]->blocknr;
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+ /* the super has an extra ref to root->node */
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+ tree_block_release(root, root->node);
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+ root->node = t;
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+ t->count++;
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+ write_tree_block(root, t);
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+ path->nodes[level] = t;
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+ path->slots[level] = 0;
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+ return 0;
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+}
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+
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/*
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* worker function to insert a single pointer in a node.
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* the node should have enough room for the pointer already
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* slot and level indicate where you want the key to go, and
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* blocknr is the block the key points to.
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*/
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-int __insert_ptr(struct ctree_root *root,
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+int insert_ptr(struct ctree_root *root,
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struct ctree_path *path, struct key *key,
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u64 blocknr, int slot, int level)
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{
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- struct node *c;
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struct node *lower;
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- struct key *lower_key;
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int nritems;
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- /* need a new root */
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- if (!path->nodes[level]) {
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- struct tree_buffer *t;
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- t = alloc_free_block(root);
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- c = &t->node;
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- memset(c, 0, sizeof(c));
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- c->header.nritems = 2;
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- c->header.flags = node_level(level);
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- c->header.blocknr = t->blocknr;
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- c->header.parentid = root->node->node.header.parentid;
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- lower = &path->nodes[level-1]->node;
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- if (is_leaf(lower->header.flags))
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- lower_key = &((struct leaf *)lower)->items[0].key;
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- else
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- lower_key = lower->keys;
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- memcpy(c->keys, lower_key, sizeof(struct key));
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- memcpy(c->keys + 1, key, sizeof(struct key));
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- c->blockptrs[0] = path->nodes[level-1]->blocknr;
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- c->blockptrs[1] = blocknr;
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- /* the super has an extra ref to root->node */
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- tree_block_release(root, root->node);
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- root->node = t;
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- t->count++;
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- write_tree_block(root, t);
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- path->nodes[level] = t;
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- path->slots[level] = 0;
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- if (c->keys[1].objectid == 0)
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- BUG();
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- return 0;
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- }
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+
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+ BUG_ON(!path->nodes[level]);
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lower = &path->nodes[level]->node;
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nritems = lower->header.nritems;
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if (slot > nritems)
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@@ -396,93 +421,54 @@ int __insert_ptr(struct ctree_root *root,
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return 0;
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}
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-
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-/*
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- * insert a key,blocknr pair into the tree at a given level
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- * If the node at that level in the path doesn't have room,
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- * it is split or shifted as appropriate.
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- */
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-int insert_ptr(struct ctree_root *root,
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- struct ctree_path *path, struct key *key,
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- u64 blocknr, int level)
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+int split_node(struct ctree_root *root, struct ctree_path *path, int level)
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{
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- struct tree_buffer *t = path->nodes[level];
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- struct node *c = &path->nodes[level]->node;
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- struct node *b;
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- struct tree_buffer *b_buffer;
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- struct tree_buffer *bal[MAX_LEVEL];
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- int bal_level = level;
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+ struct tree_buffer *t;
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+ struct node *c;
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+ struct tree_buffer *split_buffer;
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+ struct node *split;
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int mid;
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- int bal_start = -1;
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-
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- /*
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- * check to see if we need to make room in the node for this
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- * pointer. If we do, keep walking the tree, making sure there
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- * is enough room in each level for the required insertions.
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- *
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- * The bal array is filled in with any nodes to be inserted
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- * due to splitting. Once we've done all the splitting required
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- * do the inserts based on the data in the bal array.
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- */
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- memset(bal, 0, sizeof(bal));
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- while(t && t->node.header.nritems == NODEPTRS_PER_BLOCK) {
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- c = &t->node;
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- if (push_node_left(root, path,
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- node_level(c->header.flags)) == 0)
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- break;
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- if (push_node_right(root, path,
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- node_level(c->header.flags)) == 0)
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- break;
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- bal_start = bal_level;
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- if (bal_level == MAX_LEVEL - 1)
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- BUG();
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- b_buffer = alloc_free_block(root);
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- b = &b_buffer->node;
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- b->header.flags = c->header.flags;
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- b->header.blocknr = b_buffer->blocknr;
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- b->header.parentid = root->node->node.header.parentid;
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- mid = (c->header.nritems + 1) / 2;
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- memcpy(b->keys, c->keys + mid,
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- (c->header.nritems - mid) * sizeof(struct key));
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- memcpy(b->blockptrs, c->blockptrs + mid,
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- (c->header.nritems - mid) * sizeof(u64));
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- b->header.nritems = c->header.nritems - mid;
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- c->header.nritems = mid;
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-
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- write_tree_block(root, t);
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- write_tree_block(root, b_buffer);
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+ int ret;
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- bal[bal_level] = b_buffer;
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- if (bal_level == MAX_LEVEL - 1)
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- break;
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- bal_level += 1;
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- t = path->nodes[bal_level];
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+ ret = push_node_left(root, path, level);
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+ if (!ret)
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+ return 0;
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+ ret = push_node_right(root, path, level);
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+ if (!ret)
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+ return 0;
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+ t = path->nodes[level];
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+ c = &t->node;
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+ if (t == root->node) {
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+ /* trying to split the root, lets make a new one */
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+ ret = insert_new_root(root, path, level + 1);
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+ if (ret)
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+ return ret;
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}
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- /*
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- * bal_start tells us the first level in the tree that needed to
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- * be split. Go through the bal array inserting the new nodes
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- * as needed. The path is fixed as we go.
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- */
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- while(bal_start > 0) {
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- b_buffer = bal[bal_start];
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- c = &path->nodes[bal_start]->node;
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- __insert_ptr(root, path, b_buffer->node.keys, b_buffer->blocknr,
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- path->slots[bal_start + 1] + 1, bal_start + 1);
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- if (path->slots[bal_start] >= c->header.nritems) {
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- path->slots[bal_start] -= c->header.nritems;
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- tree_block_release(root, path->nodes[bal_start]);
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- path->nodes[bal_start] = b_buffer;
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- path->slots[bal_start + 1] += 1;
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- } else {
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- tree_block_release(root, b_buffer);
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- }
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- bal_start--;
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- if (!bal[bal_start])
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- break;
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+ split_buffer = alloc_free_block(root);
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+ split = &split_buffer->node;
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+ split->header.flags = c->header.flags;
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+ split->header.blocknr = split_buffer->blocknr;
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+ split->header.parentid = root->node->node.header.parentid;
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+ mid = (c->header.nritems + 1) / 2;
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+ memcpy(split->keys, c->keys + mid,
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+ (c->header.nritems - mid) * sizeof(struct key));
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+ memcpy(split->blockptrs, c->blockptrs + mid,
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+ (c->header.nritems - mid) * sizeof(u64));
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+ split->header.nritems = c->header.nritems - mid;
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+ c->header.nritems = mid;
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+ write_tree_block(root, t);
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+ write_tree_block(root, split_buffer);
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+ insert_ptr(root, path, split->keys, split_buffer->blocknr,
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+ path->slots[level + 1] + 1, level + 1);
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+ if (path->slots[level] > mid) {
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+ path->slots[level] -= mid;
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+ tree_block_release(root, t);
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+ path->nodes[level] = split_buffer;
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+ path->slots[level + 1] += 1;
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+ } else {
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+ tree_block_release(root, split_buffer);
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}
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- /* Now that the tree has room, insert the requested pointer */
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- return __insert_ptr(root, path, key, blocknr, path->slots[level] + 1,
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- level);
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+ return 0;
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}
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/*
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@@ -623,6 +609,11 @@ int split_leaf(struct ctree_root *root, struct ctree_path *path, int data_size)
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if (leaf_free_space(l) >= sizeof(struct item) + data_size)
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return 0;
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}
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+ if (!path->nodes[1]) {
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+ ret = insert_new_root(root, path, 1);
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+ if (ret)
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+ return ret;
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+ }
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slot = path->slots[0];
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nritems = l->header.nritems;
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mid = (nritems + 1)/ 2;
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@@ -659,8 +650,7 @@ int split_leaf(struct ctree_root *root, struct ctree_path *path, int data_size)
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l->header.nritems = mid;
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ret = insert_ptr(root, path, &right->items[0].key,
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- right_buffer->blocknr, 1);
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-
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+ right_buffer->blocknr, path->slots[1] + 1, 1);
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write_tree_block(root, right_buffer);
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write_tree_block(root, l_buf);
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@@ -695,21 +685,10 @@ int insert_item(struct ctree_root *root, struct key *key,
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refill_alloc_extent(root);
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/* create a root if there isn't one */
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- if (!root->node) {
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+ if (!root->node)
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BUG();
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-#if 0
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- struct tree_buffer *t;
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- t = alloc_free_block(root);
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- BUG_ON(!t);
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- t->node.header.nritems = 0;
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- t->node.header.flags = node_level(0);
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- t->node.header.blocknr = t->blocknr;
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- root->node = t;
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- write_tree_block(root, t);
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-#endif
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- }
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init_path(&path);
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- ret = search_slot(root, key, &path);
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+ ret = search_slot(root, key, &path, data_size);
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if (ret == 0) {
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release_path(root, &path);
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return -EEXIST;
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@@ -719,12 +698,6 @@ int insert_item(struct ctree_root *root, struct key *key,
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leaf_buf = path.nodes[0];
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leaf = &leaf_buf->leaf;
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- /* make room if needed */
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- if (leaf_free_space(leaf) < sizeof(struct item) + data_size) {
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- split_leaf(root, &path, data_size);
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- leaf_buf = path.nodes[0];
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- leaf = &path.nodes[0]->leaf;
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- }
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nritems = leaf->header.nritems;
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data_end = leaf_data_end(leaf);
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@@ -950,7 +923,7 @@ int alloc_extent(struct ctree_root *orig_root, u64 num_blocks, u64 search_start,
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ins->offset = 0;
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ins->flags = 0;
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- ret = search_slot(root, ins, &path);
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+ ret = search_slot(root, ins, &path, sizeof(struct extent_item));
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while (1) {
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l = &path.nodes[0]->leaf;
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slot = path.slots[0];
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@@ -1097,8 +1070,8 @@ void print_tree(struct ctree_root *root, struct tree_buffer *t)
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/* for testing only */
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int next_key(int i, int max_key) {
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- return rand() % max_key;
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- // return i;
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+ // return rand() % max_key;
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+ return i;
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}
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int main() {
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@@ -1154,7 +1127,7 @@ int main() {
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num = next_key(i, max_key);
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ins.objectid = num;
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init_path(&path);
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- ret = search_slot(root, &ins, &path);
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+ ret = search_slot(root, &ins, &path, 0);
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if (ret) {
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print_tree(root, root->node);
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printf("unable to find %d\n", num);
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@@ -1176,7 +1149,7 @@ int main() {
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num = next_key(i, max_key);
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ins.objectid = num;
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init_path(&path);
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- ret = search_slot(root, &ins, &path);
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+ ret = search_slot(root, &ins, &path, 0);
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if (ret)
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continue;
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ret = del_item(root, &path);
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@@ -1204,7 +1177,7 @@ int main() {
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num = next_key(i, max_key);
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ins.objectid = num;
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init_path(&path);
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- ret = search_slot(root, &ins, &path);
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+ ret = search_slot(root, &ins, &path, 0);
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if (ret) {
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print_tree(root, root->node);
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printf("unable to find %d\n", num);
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@@ -1218,7 +1191,7 @@ int main() {
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int slot;
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ins.objectid = (u64)-1;
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init_path(&path);
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- ret = search_slot(root, &ins, &path);
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+ ret = search_slot(root, &ins, &path, 0);
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if (ret == 0)
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BUG();
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