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+ compress_offload.txt
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+ =====================
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+ Pierre-Louis.Bossart <pierre-louis.bossart@linux.intel.com>
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+ Vinod Koul <vinod.koul@linux.intel.com>
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+
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+Overview
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+
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+Since its early days, the ALSA API was defined with PCM support or
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+constant bitrates payloads such as IEC61937 in mind. Arguments and
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+returned values in frames are the norm, making it a challenge to
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+extend the existing API to compressed data streams.
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+
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+In recent years, audio digital signal processors (DSP) were integrated
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+in system-on-chip designs, and DSPs are also integrated in audio
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+codecs. Processing compressed data on such DSPs results in a dramatic
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+reduction of power consumption compared to host-based
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+processing. Support for such hardware has not been very good in Linux,
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+mostly because of a lack of a generic API available in the mainline
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+kernel.
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+
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+Rather than requiring a compability break with an API change of the
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+ALSA PCM interface, a new 'Compressed Data' API is introduced to
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+provide a control and data-streaming interface for audio DSPs.
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+
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+The design of this API was inspired by the 2-year experience with the
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+Intel Moorestown SOC, with many corrections required to upstream the
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+API in the mainline kernel instead of the staging tree and make it
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+usable by others.
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+
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+Requirements
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+
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+The main requirements are:
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+
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+- separation between byte counts and time. Compressed formats may have
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+ a header per file, per frame, or no header at all. The payload size
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+ may vary from frame-to-frame. As a result, it is not possible to
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+ estimate reliably the duration of audio buffers when handling
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+ compressed data. Dedicated mechanisms are required to allow for
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+ reliable audio-video synchronization, which requires precise
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+ reporting of the number of samples rendered at any given time.
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+
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+- Handling of multiple formats. PCM data only requires a specification
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+ of the sampling rate, number of channels and bits per sample. In
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+ contrast, compressed data comes in a variety of formats. Audio DSPs
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+ may also provide support for a limited number of audio encoders and
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+ decoders embedded in firmware, or may support more choices through
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+ dynamic download of libraries.
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+
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+- Focus on main formats. This API provides support for the most
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+ popular formats used for audio and video capture and playback. It is
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+ likely that as audio compression technology advances, new formats
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+ will be added.
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+
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+- Handling of multiple configurations. Even for a given format like
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+ AAC, some implementations may support AAC multichannel but HE-AAC
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+ stereo. Likewise WMA10 level M3 may require too much memory and cpu
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+ cycles. The new API needs to provide a generic way of listing these
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+ formats.
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+
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+- Rendering/Grabbing only. This API does not provide any means of
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+ hardware acceleration, where PCM samples are provided back to
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+ user-space for additional processing. This API focuses instead on
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+ streaming compressed data to a DSP, with the assumption that the
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+ decoded samples are routed to a physical output or logical back-end.
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+
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+ - Complexity hiding. Existing user-space multimedia frameworks all
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+ have existing enums/structures for each compressed format. This new
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+ API assumes the existence of a platform-specific compatibility layer
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+ to expose, translate and make use of the capabilities of the audio
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+ DSP, eg. Android HAL or PulseAudio sinks. By construction, regular
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+ applications are not supposed to make use of this API.
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+
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+
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+Design
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+
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+The new API shares a number of concepts with with the PCM API for flow
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+control. Start, pause, resume, drain and stop commands have the same
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+semantics no matter what the content is.
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+
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+The concept of memory ring buffer divided in a set of fragments is
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+borrowed from the ALSA PCM API. However, only sizes in bytes can be
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+specified.
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+
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+Seeks/trick modes are assumed to be handled by the host.
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+
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+The notion of rewinds/forwards is not supported. Data committed to the
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+ring buffer cannot be invalidated, except when dropping all buffers.
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+
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+The Compressed Data API does not make any assumptions on how the data
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+is transmitted to the audio DSP. DMA transfers from main memory to an
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+embedded audio cluster or to a SPI interface for external DSPs are
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+possible. As in the ALSA PCM case, a core set of routines is exposed;
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+each driver implementer will have to write support for a set of
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+mandatory routines and possibly make use of optional ones.
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+
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+The main additions are
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+
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+- get_caps
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+This routine returns the list of audio formats supported. Querying the
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+codecs on a capture stream will return encoders, decoders will be
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+listed for playback streams.
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+
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+- get_codec_caps For each codec, this routine returns a list of
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+capabilities. The intent is to make sure all the capabilities
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+correspond to valid settings, and to minimize the risks of
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+configuration failures. For example, for a complex codec such as AAC,
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+the number of channels supported may depend on a specific profile. If
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+the capabilities were exposed with a single descriptor, it may happen
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+that a specific combination of profiles/channels/formats may not be
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+supported. Likewise, embedded DSPs have limited memory and cpu cycles,
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+it is likely that some implementations make the list of capabilities
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+dynamic and dependent on existing workloads. In addition to codec
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+settings, this routine returns the minimum buffer size handled by the
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+implementation. This information can be a function of the DMA buffer
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+sizes, the number of bytes required to synchronize, etc, and can be
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+used by userspace to define how much needs to be written in the ring
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+buffer before playback can start.
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+
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+- set_params
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+This routine sets the configuration chosen for a specific codec. The
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+most important field in the parameters is the codec type; in most
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+cases decoders will ignore other fields, while encoders will strictly
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+comply to the settings
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+
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+- get_params
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+This routines returns the actual settings used by the DSP. Changes to
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+the settings should remain the exception.
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+
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+- get_timestamp
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+The timestamp becomes a multiple field structure. It lists the number
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+of bytes transferred, the number of samples processed and the number
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+of samples rendered/grabbed. All these values can be used to determine
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+the avarage bitrate, figure out if the ring buffer needs to be
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+refilled or the delay due to decoding/encoding/io on the DSP.
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+
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+Note that the list of codecs/profiles/modes was derived from the
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+OpenMAX AL specification instead of reinventing the wheel.
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+Modifications include:
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+- Addition of FLAC and IEC formats
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+- Merge of encoder/decoder capabilities
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+- Profiles/modes listed as bitmasks to make descriptors more compact
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+- Addition of set_params for decoders (missing in OpenMAX AL)
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+- Addition of AMR/AMR-WB encoding modes (missing in OpenMAX AL)
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+- Addition of format information for WMA
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+- Addition of encoding options when required (derived from OpenMAX IL)
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+- Addition of rateControlSupported (missing in OpenMAX AL)
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+
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+Not supported:
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+
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+- Support for VoIP/circuit-switched calls is not the target of this
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+ API. Support for dynamic bit-rate changes would require a tight
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+ coupling between the DSP and the host stack, limiting power savings.
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+
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+- Packet-loss concealment is not supported. This would require an
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+ additional interface to let the decoder synthesize data when frames
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+ are lost during transmission. This may be added in the future.
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+
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+- Volume control/routing is not handled by this API. Devices exposing a
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+ compressed data interface will be considered as regular ALSA devices;
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+ volume changes and routing information will be provided with regular
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+ ALSA kcontrols.
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+
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+- Embedded audio effects. Such effects should be enabled in the same
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+ manner, no matter if the input was PCM or compressed.
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+
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+- multichannel IEC encoding. Unclear if this is required.
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+
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+- Encoding/decoding acceleration is not supported as mentioned
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+ above. It is possible to route the output of a decoder to a capture
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+ stream, or even implement transcoding capabilities. This routing
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+ would be enabled with ALSA kcontrols.
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+
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+- Audio policy/resource management. This API does not provide any
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+ hooks to query the utilization of the audio DSP, nor any premption
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+ mechanisms.
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+
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+- No notion of underun/overrun. Since the bytes written are compressed
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+ in nature and data written/read doesn't translate directly to
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+ rendered output in time, this does not deal with underrun/overun and
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+ maybe dealt in user-library
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+
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+Credits:
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+- Mark Brown and Liam Girdwood for discussions on the need for this API
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+- Harsha Priya for her work on intel_sst compressed API
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+- Rakesh Ughreja for valuable feedback
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+- Sing Nallasellan, Sikkandar Madar and Prasanna Samaga for
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+ demonstrating and quantifying the benefits of audio offload on a
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+ real platform.
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