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vxlan: Use RCU apis to access sk_user_data.

Use of RCU api makes vxlan code easier to understand.  It also
fixes bug due to missing ACCESS_ONCE() on sk_user_data dereference.
In rare case without ACCESS_ONCE() compiler might omit vs on
sk_user_data dereference.
Compiler can use vs as alias for sk->sk_user_data, resulting in
multiple sk_user_data dereference in rcu read context which
could change.

CC: Jesse Gross <jesse@nicira.com>
Signed-off-by: Pravin B Shelar <pshelar@nicira.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Pravin B Shelar 11 years ago
parent
commit
559835ea72
2 changed files with 8 additions and 6 deletions
  1. 3 6
      drivers/net/vxlan.c
  2. 5 0
      include/net/sock.h

+ 3 - 6
drivers/net/vxlan.c

@@ -952,8 +952,7 @@ void vxlan_sock_release(struct vxlan_sock *vs)
 
 	spin_lock(&vn->sock_lock);
 	hlist_del_rcu(&vs->hlist);
-	smp_wmb();
-	vs->sock->sk->sk_user_data = NULL;
+	rcu_assign_sk_user_data(vs->sock->sk, NULL);
 	vxlan_notify_del_rx_port(sk);
 	spin_unlock(&vn->sock_lock);
 
@@ -1048,8 +1047,7 @@ static int vxlan_udp_encap_recv(struct sock *sk, struct sk_buff *skb)
 
 	port = inet_sk(sk)->inet_sport;
 
-	smp_read_barrier_depends();
-	vs = (struct vxlan_sock *)sk->sk_user_data;
+	vs = rcu_dereference_sk_user_data(sk);
 	if (!vs)
 		goto drop;
 
@@ -2302,8 +2300,7 @@ static struct vxlan_sock *vxlan_socket_create(struct net *net, __be16 port,
 	atomic_set(&vs->refcnt, 1);
 	vs->rcv = rcv;
 	vs->data = data;
-	smp_wmb();
-	vs->sock->sk->sk_user_data = vs;
+	rcu_assign_sk_user_data(vs->sock->sk, vs);
 
 	spin_lock(&vn->sock_lock);
 	hlist_add_head_rcu(&vs->hlist, vs_head(net, port));

+ 5 - 0
include/net/sock.h

@@ -409,6 +409,11 @@ struct sock {
 	void                    (*sk_destruct)(struct sock *sk);
 };
 
+#define __sk_user_data(sk) ((*((void __rcu **)&(sk)->sk_user_data)))
+
+#define rcu_dereference_sk_user_data(sk)	rcu_dereference(__sk_user_data((sk)))
+#define rcu_assign_sk_user_data(sk, ptr)	rcu_assign_pointer(__sk_user_data((sk)), ptr)
+
 /*
  * SK_CAN_REUSE and SK_NO_REUSE on a socket mean that the socket is OK
  * or not whether his port will be reused by someone else. SK_FORCE_REUSE