|
#define to_gameport_port(d) container_of(d, struct gameport, dev)
|
|
#define to_gameport_port(d) container_of(d, struct gameport, dev)
|
|
int (*connect)(struct gameport *, struct gameport_driver *drv);
|
|
int (*connect)(struct gameport *, struct gameport_driver *drv);
|