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@@ -42,7 +42,7 @@
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/* LATCH is used in the interval timer and ftape setup. */
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#define LATCH ((CLOCK_TICK_RATE + HZ/2) / HZ) /* For divider */
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-/* Suppose we want to devide two numbers NOM and DEN: NOM/DEN, the we can
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+/* Suppose we want to devide two numbers NOM and DEN: NOM/DEN, then we can
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* improve accuracy by shifting LSH bits, hence calculating:
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* (NOM << LSH) / DEN
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* This however means trouble for large NOM, because (NOM << LSH) may no
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@@ -160,7 +160,7 @@ extern unsigned long preset_lpj;
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* We want to do realistic conversions of time so we need to use the same
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* values the update wall clock code uses as the jiffies size. This value
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* is: TICK_NSEC (which is defined in timex.h). This
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- * is a constant and is in nanoseconds. We will used scaled math
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+ * is a constant and is in nanoseconds. We will use scaled math
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* with a set of scales defined here as SEC_JIFFIE_SC, USEC_JIFFIE_SC and
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* NSEC_JIFFIE_SC. Note that these defines contain nothing but
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* constants and so are computed at compile time. SHIFT_HZ (computed in
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@@ -204,7 +204,7 @@ extern unsigned long preset_lpj;
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* operator if the result is a long long AND at least one of the
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* operands is cast to long long (usually just prior to the "*" so as
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* not to confuse it into thinking it really has a 64-bit operand,
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- * which, buy the way, it can do, but it take more code and at least 2
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+ * which, buy the way, it can do, but it takes more code and at least 2
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* mpys).
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* We also need to be aware that one second in nanoseconds is only a
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