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PS3: gelic: Kill the static bounce buffer

As the bounce buffer is allocaetd dynamically, kill the static bounce buffer.

Signed-off-by: Masakazu Mokuno <mokuno@sm.sony.co.jp>
Signed-off-by: John W. Linville <linville@tuxdriver.com>
Masakazu Mokuno пре 17 година
родитељ
комит
3df4e2486a
2 измењених фајлова са 0 додато и 12 уклоњено
  1. 0 9
      drivers/net/ps3_gelic_wireless.c
  2. 0 3
      drivers/net/ps3_gelic_wireless.h

+ 0 - 9
drivers/net/ps3_gelic_wireless.c

@@ -2472,16 +2472,9 @@ static struct net_device *gelic_wl_alloc(struct gelic_card *card)
 	BUILD_BUG_ON(PAGE_SIZE <
 		     sizeof(struct gelic_eurus_scan_info) *
 		     GELIC_EURUS_MAX_SCAN);
-	wl->buf = (void *)get_zeroed_page(GFP_KERNEL);
-	if (!wl->buf) {
-		pr_info("%s:buffer allocation failed\n", __func__);
-		goto fail_getpage;
-	}
 	pr_debug("%s:end\n", __func__);
 	return netdev;
 
-fail_getpage:
-	destroy_workqueue(wl->event_queue);
 fail_event_workqueue:
 	destroy_workqueue(wl->eurus_cmd_queue);
 fail_cmd_workqueue:
@@ -2500,8 +2493,6 @@ static void gelic_wl_free(struct gelic_wl_info *wl)
 
 	pr_debug("%s: <-\n", __func__);
 
-	free_page((unsigned long)wl->buf);
-
 	pr_debug("%s: destroy queues\n", __func__);
 	destroy_workqueue(wl->eurus_cmd_queue);
 	destroy_workqueue(wl->event_queue);

+ 0 - 3
drivers/net/ps3_gelic_wireless.h

@@ -288,9 +288,6 @@ struct gelic_wl_info {
 	u8 active_bssid[ETH_ALEN]; /* associated bssid */
 	unsigned int essid_len;
 
-	/* buffer for hypervisor IO */
-	void *buf;
-
 	struct iw_public_data wireless_data;
 	struct iw_statistics iwstat;
 };