The platform ID table is normally const, force that by adding the attribute. Signed-off-by: Eric Miao <eric.y.miao@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
@@ -21,7 +21,7 @@ struct platform_device {
u32 num_resources;
struct resource * resource;
- struct platform_device_id *id_entry;
+ const struct platform_device_id *id_entry;
/* arch specific additions */
struct pdev_archdata archdata;